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Do not call accessibility_set_window_rect on Wayland, fix main windows accessibility context creation.

This commit is contained in:
Pāvels Nadtočajevs
2025-05-10 19:16:21 +03:00
parent 19bb18716e
commit 5441a82cfb
2 changed files with 11 additions and 1 deletions

View File

@@ -2074,6 +2074,16 @@ DisplayServerWayland::DisplayServerWayland(const String &p_rendering_driver, Win
wd.rect.size = p_resolution;
wd.title = "Godot";
#ifdef ACCESSKIT_ENABLED
if (accessibility_driver && !accessibility_driver->window_create(wd.id, nullptr)) {
if (OS::get_singleton()->is_stdout_verbose()) {
ERR_PRINT("Can't create an accessibility adapter for window, accessibility support disabled!");
}
memdelete(accessibility_driver);
accessibility_driver = nullptr;
}
#endif
show_window(MAIN_WINDOW_ID);
#ifdef RD_ENABLED