You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
SCons: Restore hardcoded build path on Android
This commit is contained in:
@@ -44,7 +44,8 @@ env_thirdparty.disable_warnings()
|
||||
thirdparty_obj = env_thirdparty.SharedObject("#thirdparty/misc/ifaddrs-android.cc")
|
||||
android_objects.append(thirdparty_obj)
|
||||
|
||||
lib = env_android.add_shared_library("libgodot", android_objects)
|
||||
# FIXME: Hardcoded to bin to ensure the directory exists if not redirecting build objects.
|
||||
lib = env_android.add_shared_library("#bin/libgodot", android_objects, redirect_build_objects=False)
|
||||
|
||||
# Needed to force rebuilding the platform files when the thirdparty code is updated.
|
||||
env.Depends(lib, thirdparty_obj)
|
||||
|
||||
Reference in New Issue
Block a user