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Remove unused SceneTree::make_group_changed

This commit is contained in:
Haoyu Qiu
2025-05-13 16:40:17 +08:00
parent db66343528
commit 51a063d6d3
2 changed files with 0 additions and 9 deletions

View File

@@ -186,14 +186,6 @@ void SceneTree::remove_from_group(const StringName &p_group, Node *p_node) {
} }
} }
void SceneTree::make_group_changed(const StringName &p_group) {
_THREAD_SAFE_METHOD_
HashMap<StringName, Group>::Iterator E = group_map.find(p_group);
if (E) {
E->value.changed = true;
}
}
void SceneTree::flush_transform_notifications() { void SceneTree::flush_transform_notifications() {
_THREAD_SAFE_METHOD_ _THREAD_SAFE_METHOD_

View File

@@ -227,7 +227,6 @@ private:
Group *add_to_group(const StringName &p_group, Node *p_node); Group *add_to_group(const StringName &p_group, Node *p_node);
void remove_from_group(const StringName &p_group, Node *p_node); void remove_from_group(const StringName &p_group, Node *p_node);
void make_group_changed(const StringName &p_group);
void _process_group(ProcessGroup *p_group, bool p_physics); void _process_group(ProcessGroup *p_group, bool p_physics);
void _process_groups_thread(uint32_t p_index, bool p_physics); void _process_groups_thread(uint32_t p_index, bool p_physics);