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Remove unused SceneTree::make_group_changed
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@@ -186,14 +186,6 @@ void SceneTree::remove_from_group(const StringName &p_group, Node *p_node) {
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}
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}
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void SceneTree::make_group_changed(const StringName &p_group) {
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_THREAD_SAFE_METHOD_
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HashMap<StringName, Group>::Iterator E = group_map.find(p_group);
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if (E) {
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E->value.changed = true;
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}
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}
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void SceneTree::flush_transform_notifications() {
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_THREAD_SAFE_METHOD_
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@@ -227,7 +227,6 @@ private:
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Group *add_to_group(const StringName &p_group, Node *p_node);
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void remove_from_group(const StringName &p_group, Node *p_node);
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void make_group_changed(const StringName &p_group);
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void _process_group(ProcessGroup *p_group, bool p_physics);
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void _process_groups_thread(uint32_t p_index, bool p_physics);
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