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Wayland: Set window parent before commit
Fixes a timing issue where dialogs got configured right before having their parent set. This gave compositors the time to resize/rearrange the dialog as if it were a normal window, only to be marked as "floating" right away. On niri, this manifested as huge dialog windows. This is achieved with the addition of a `p_parent_id` parameter to `window_create`, akin to its popup counterpart. `window_create` now also accepts a single `Size2i` parameter instead of two integers, in line with the rest of the `WaylandThread` API. The original idea was to have a very "barebones" API, akin to the `drivers/` directory, but that didn't pan out.
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@@ -774,16 +774,12 @@ void DisplayServerWayland::show_window(WindowID p_window_id) {
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wd.rect.position = Point2i();
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DEBUG_LOG_WAYLAND(vformat("Creating regular window of size %s", wd.rect.size));
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wayland_thread.window_create(p_window_id, wd.rect.size.width, wd.rect.size.height);
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wayland_thread.window_create(p_window_id, wd.rect.size, wd.parent_id);
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wayland_thread.window_set_min_size(p_window_id, wd.min_size);
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wayland_thread.window_set_max_size(p_window_id, wd.max_size);
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wayland_thread.window_set_app_id(p_window_id, _get_app_id_from_context(context));
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wayland_thread.window_set_borderless(p_window_id, window_get_flag(WINDOW_FLAG_BORDERLESS, p_window_id));
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if (wd.parent_id != INVALID_WINDOW_ID) {
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wayland_thread.window_set_parent(wd.id, wd.parent_id);
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}
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// Since it can't have a position. Let's tell the window node the news by
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// the actual rect to it.
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if (wd.rect_changed_callback.is_valid()) {
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@@ -3536,7 +3536,7 @@ Ref<WaylandThread::Message> WaylandThread::pop_message() {
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return Ref<Message>();
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}
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void WaylandThread::window_create(DisplayServer::WindowID p_window_id, int p_width, int p_height) {
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void WaylandThread::window_create(DisplayServer::WindowID p_window_id, const Size2i &p_size, DisplayServer::WindowID p_parent_id) {
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ERR_FAIL_COND(windows.has(p_window_id));
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WindowState &ws = windows[p_window_id];
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@@ -3545,8 +3545,7 @@ void WaylandThread::window_create(DisplayServer::WindowID p_window_id, int p_wid
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ws.registry = ®istry;
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ws.wayland_thread = this;
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ws.rect.size.width = p_width;
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ws.rect.size.height = p_height;
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ws.rect.size = p_size;
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ws.wl_surface = wl_compositor_create_surface(registry.wl_compositor);
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wl_proxy_tag_godot((struct wl_proxy *)ws.wl_surface);
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@@ -3601,6 +3600,13 @@ void WaylandThread::window_create(DisplayServer::WindowID p_window_id, int p_wid
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}
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}
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if (p_parent_id != DisplayServer::INVALID_WINDOW_ID) {
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// NOTE: It's important to set the parent ASAP to avoid misunderstandings with
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// the compositor. For example, niri immediately resizes the window to full
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// size as soon as it's configured if it's not parented to another toplevel.
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window_set_parent(p_window_id, p_parent_id);
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}
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ws.frame_callback = wl_surface_frame(ws.wl_surface);
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wl_callback_add_listener(ws.frame_callback, &frame_wl_callback_listener, &ws);
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@@ -1032,7 +1032,7 @@ public:
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void set_icon(const Ref<Image> &p_icon);
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void window_create(DisplayServer::WindowID p_window_id, int p_width, int p_height);
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void window_create(DisplayServer::WindowID p_window_id, const Size2i &p_size, DisplayServer::WindowID p_parent_id = DisplayServer::INVALID_WINDOW_ID);
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void window_create_popup(DisplayServer::WindowID p_window_id, DisplayServer::WindowID p_parent_id, Rect2i p_rect);
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void window_destroy(DisplayServer::WindowID p_window_Id);
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