1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-05 19:31:35 +00:00

Merge pull request #53399 from V-Sekai/extension-game-convert

This commit is contained in:
Rémi Verschelde
2021-10-04 20:11:38 +02:00
committed by GitHub
2 changed files with 3 additions and 2 deletions

View File

@@ -31,7 +31,7 @@
</method>
</methods>
<members>
<member name="extensions" type="GLTFDocumentExtension[]" setter="set_extensions" getter="get_extensions" default="[Object(GLTFDocumentExtensionConvertImporterMesh,&quot;resource_local_to_scene&quot;:false,&quot;resource_name&quot;:&quot;&quot;,&quot;script&quot;:null)]">
<member name="extensions" type="GLTFDocumentExtension[]" setter="set_extensions" getter="get_extensions" default="[]">
</member>
</members>
</class>

View File

@@ -6887,7 +6887,8 @@ TypedArray<GLTFDocumentExtension> GLTFDocument::get_extensions() const {
}
GLTFDocument::GLTFDocument() {
if (!::Engine::get_singleton()->is_editor_hint()) {
bool is_editor = ::Engine::get_singleton()->is_editor_hint();
if (is_editor) {
return;
}
Ref<GLTFDocumentExtensionConvertImporterMesh> extension_editor;