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Optimize Mobile renderer by using FP16 explicitly.

This commit is contained in:
Dario
2025-05-28 11:58:07 -03:00
parent 8f87e60307
commit 46277836a6
23 changed files with 938 additions and 786 deletions

View File

@@ -36,6 +36,8 @@ public:
FEATURE_ADVANCED_BIT = 1U << 0U,
FEATURE_MULTIVIEW_BIT = 1U << 1U,
FEATURE_VRS_BIT = 1U << 2U,
FEATURE_FP16_BIT = 1U << 3U,
FEATURE_FP32_BIT = 1U << 4U,
};
// Used by the shader baker to globally enable features on all the shaders that will be exported.