You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Optimize Mobile renderer by using FP16 explicitly.
This commit is contained in:
@@ -36,6 +36,8 @@ public:
|
||||
FEATURE_ADVANCED_BIT = 1U << 0U,
|
||||
FEATURE_MULTIVIEW_BIT = 1U << 1U,
|
||||
FEATURE_VRS_BIT = 1U << 2U,
|
||||
FEATURE_FP16_BIT = 1U << 3U,
|
||||
FEATURE_FP32_BIT = 1U << 4U,
|
||||
};
|
||||
|
||||
// Used by the shader baker to globally enable features on all the shaders that will be exported.
|
||||
|
||||
Reference in New Issue
Block a user