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Only repath a NavigationAgent with a target position
Only repaths a NavigationAgent with a target position.
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@@ -416,7 +416,9 @@ void NavigationAgent2D::set_navigation_layers(uint32_t p_navigation_layers) {
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navigation_layers = p_navigation_layers;
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_request_repath();
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if (target_position_submitted) {
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_request_repath();
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}
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}
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uint32_t NavigationAgent2D::get_navigation_layers() const {
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@@ -535,7 +537,9 @@ void NavigationAgent2D::set_navigation_map(RID p_navigation_map) {
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map_override = p_navigation_map;
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NavigationServer2D::get_singleton()->agent_set_map(agent, map_override);
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_request_repath();
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if (target_position_submitted) {
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_request_repath();
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}
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}
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RID NavigationAgent2D::get_navigation_map() const {
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@@ -453,7 +453,9 @@ void NavigationAgent3D::set_navigation_layers(uint32_t p_navigation_layers) {
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navigation_layers = p_navigation_layers;
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_request_repath();
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if (target_position_submitted) {
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_request_repath();
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}
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}
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uint32_t NavigationAgent3D::get_navigation_layers() const {
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@@ -572,7 +574,9 @@ void NavigationAgent3D::set_navigation_map(RID p_navigation_map) {
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map_override = p_navigation_map;
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NavigationServer3D::get_singleton()->agent_set_map(agent, map_override);
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_request_repath();
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if (target_position_submitted) {
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_request_repath();
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}
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}
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RID NavigationAgent3D::get_navigation_map() const {
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