1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Fix completion option location not found

(cherry picked from commit 4b724c9252)
This commit is contained in:
ajreckof
2023-08-05 02:15:45 +02:00
committed by Yuri Sizov
parent 06f6ef8fca
commit 3d0c29cc0a

View File

@@ -1042,7 +1042,7 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
List<PropertyInfo> members;
scr->get_script_property_list(&members);
for (const PropertyInfo &E : members) {
int location = p_recursion_depth + _get_property_location(scr->get_class_name(), E.class_name);
int location = p_recursion_depth + _get_property_location(scr->get_class_name(), E.name);
ScriptLanguage::CodeCompletionOption option(E.name, ScriptLanguage::CODE_COMPLETION_KIND_MEMBER, location);
r_result.insert(option.display, option);
}
@@ -1116,7 +1116,7 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
if (E.name.contains("/")) {
continue;
}
int location = p_recursion_depth + _get_property_location(type, E.class_name);
int location = p_recursion_depth + _get_property_location(type, E.name);
ScriptLanguage::CodeCompletionOption option(E.name, ScriptLanguage::CODE_COMPLETION_KIND_MEMBER, location);
r_result.insert(option.display, option);
}