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fix building glslang on platforms without <filesystem>

This commit is contained in:
alula
2024-06-05 23:05:59 +02:00
committed by Alula
parent 96a386f3c4
commit 3cc3c0bd95
2 changed files with 11 additions and 2 deletions

View File

@@ -36,7 +36,7 @@
#define _INFOSINK_INCLUDED_
#include "../Include/Common.h"
#include <filesystem>
//#include <filesystem>
#include <cmath>
namespace glslang {

View File

@@ -1,7 +1,16 @@
diff --git a/thirdparty/glslang/glslang/Include/InfoSink.h b/thirdparty/glslang/glslang/Include/InfoSink.h
index 23f495dcb7..b1b537df54 100644
index 23f495dc..137ede85 100644
--- a/thirdparty/glslang/glslang/Include/InfoSink.h
+++ b/thirdparty/glslang/glslang/Include/InfoSink.h
@@ -36,7 +36,7 @@
#define _INFOSINK_INCLUDED_
#include "../Include/Common.h"
-#include <filesystem>
+//#include <filesystem>
#include <cmath>
namespace glslang {
@@ -101,14 +101,14 @@ public:
snprintf(locText, maxSize, ":%d", loc.line);