1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-07 19:53:17 +00:00

Ensure FileAccessBuffered structs are properly initialized

This commit is contained in:
Andy Maloney
2020-06-19 11:36:28 -04:00
parent 868781603a
commit 37a2a5a997

View File

@@ -51,16 +51,16 @@ protected:
Error set_error(Error p_error) const;
mutable struct File {
bool open;
int size;
int offset;
bool open = false;
int size = 0;
int offset = 0;
String name;
int access_flags;
int access_flags = 0;
} file;
mutable struct Cache {
Vector<uint8_t> buffer;
int offset;
int offset = 0;
} cache;
virtual int read_data_block(int p_offset, int p_size, uint8_t *p_dest = nullptr) const = 0;