You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2026-01-05 19:31:35 +00:00
Make texture_debug_usage thread safe
This commit is contained in:
@@ -101,7 +101,7 @@ public:
|
||||
FUNC2(texture_set_path, RID, const String &)
|
||||
FUNC1RC(String, texture_get_path, RID)
|
||||
FUNC1(texture_set_shrink_all_x2_on_set_data, bool)
|
||||
FUNC1(texture_debug_usage, List<TextureInfo> *)
|
||||
FUNC1S(texture_debug_usage, List<TextureInfo> *)
|
||||
|
||||
FUNC1(textures_keep_original, bool)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user