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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Merge pull request #107581 from timothyqiu/window-title-update

Fix game view window not updating title when translation changes
This commit is contained in:
Thaddeus Crews
2025-06-18 18:13:50 -05:00
5 changed files with 52 additions and 67 deletions

View File

@@ -68,7 +68,7 @@ void EditorFileDialog::_native_popup() {
}
DisplayServer::WindowID wid = w ? w->get_window_id() : DisplayServer::INVALID_WINDOW_ID;
DisplayServer::get_singleton()->file_dialog_with_options_show(get_translated_title(), ProjectSettings::get_singleton()->globalize_path(dir->get_text()), root, file->get_text().get_file(), show_hidden_files, DisplayServer::FileDialogMode(mode), processed_filters, _get_options(), callable_mp(this, &EditorFileDialog::_native_dialog_cb), wid);
DisplayServer::get_singleton()->file_dialog_with_options_show(get_displayed_title(), ProjectSettings::get_singleton()->globalize_path(dir->get_text()), root, file->get_text().get_file(), show_hidden_files, DisplayServer::FileDialogMode(mode), processed_filters, _get_options(), callable_mp(this, &EditorFileDialog::_native_dialog_cb), wid);
}
void EditorFileDialog::popup(const Rect2i &p_rect) {

View File

@@ -80,9 +80,9 @@ void FileDialog::_native_popup() {
DisplayServer::WindowID wid = w ? w->get_window_id() : DisplayServer::INVALID_WINDOW_ID;
if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_NATIVE_DIALOG_FILE_EXTRA)) {
DisplayServer::get_singleton()->file_dialog_with_options_show(get_translated_title(), ProjectSettings::get_singleton()->globalize_path(full_dir), root, filename_edit->get_text().get_file(), show_hidden_files, DisplayServer::FileDialogMode(mode), processed_filters, _get_options(), callable_mp(this, &FileDialog::_native_dialog_cb_with_options), wid);
DisplayServer::get_singleton()->file_dialog_with_options_show(get_displayed_title(), ProjectSettings::get_singleton()->globalize_path(full_dir), root, filename_edit->get_text().get_file(), show_hidden_files, DisplayServer::FileDialogMode(mode), processed_filters, _get_options(), callable_mp(this, &FileDialog::_native_dialog_cb_with_options), wid);
} else {
DisplayServer::get_singleton()->file_dialog_show(get_translated_title(), ProjectSettings::get_singleton()->globalize_path(full_dir), filename_edit->get_text().get_file(), show_hidden_files, DisplayServer::FileDialogMode(mode), processed_filters, callable_mp(this, &FileDialog::_native_dialog_cb), wid);
DisplayServer::get_singleton()->file_dialog_show(get_displayed_title(), ProjectSettings::get_singleton()->globalize_path(full_dir), filename_edit->get_text().get_file(), show_hidden_files, DisplayServer::FileDialogMode(mode), processed_filters, callable_mp(this, &FileDialog::_native_dialog_cb), wid);
}
}

View File

@@ -353,7 +353,7 @@ void Viewport::_sub_window_update(Window *p_window) {
const real_t title_space = r.size.width - panel->get_minimum_size().x - close_h_ofs;
if (title_space > 0) {
TextLine title_text = TextLine(p_window->get_translated_title(), title_font, font_size);
TextLine title_text = TextLine(p_window->get_displayed_title(), title_font, font_size);
title_text.set_width(title_space);
title_text.set_direction(p_window->is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR);
int x = (r.size.width - title_text.get_size().x) / 2;

View File

@@ -32,7 +32,6 @@
#include "core/config/project_settings.h"
#include "core/debugger/engine_debugger.h"
#include "core/input/shortcut.h"
#include "core/string/translation_server.h"
#include "scene/gui/control.h"
#include "scene/theme/theme_db.h"
@@ -305,39 +304,9 @@ void Window::set_title(const String &p_title) {
ERR_MAIN_THREAD_GUARD;
title = p_title;
tr_title = atr(p_title);
_update_displayed_title();
#ifdef DEBUG_ENABLED
if (window_id == DisplayServer::MAIN_WINDOW_ID && !Engine::get_singleton()->is_project_manager_hint()) {
// Append a suffix to the window title to denote that the project is running
// from a debug build (including the editor, excluding the project manager).
// Since this results in lower performance, this should be clearly presented
// to the user.
tr_title = vformat("%s (DEBUG)", tr_title);
}
#endif
if (embedder) {
embedder->_sub_window_update(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_title(tr_title, window_id);
if (keep_title_visible) {
Size2i title_size = DisplayServer::get_singleton()->window_get_title_size(tr_title, window_id);
Size2i size_limit = get_clamped_minimum_size();
if (title_size.x > size_limit.x || title_size.y > size_limit.y) {
_update_window_size();
}
}
}
emit_signal("title_changed");
#ifdef DEBUG_ENABLED
if (EngineDebugger::get_singleton() && window_id == DisplayServer::MAIN_WINDOW_ID && !Engine::get_singleton()->is_project_manager_hint()) {
Array arr = { tr_title };
EngineDebugger::get_singleton()->send_message("window:title", arr);
}
#endif
queue_accessibility_update();
}
String Window::get_title() const {
@@ -345,9 +314,9 @@ String Window::get_title() const {
return title;
}
String Window::get_translated_title() const {
String Window::get_displayed_title() const {
ERR_READ_THREAD_GUARD_V(String());
return tr_title;
return displayed_title;
}
void Window::_settings_changed() {
@@ -698,7 +667,7 @@ void Window::_make_window() {
DisplayServer::get_singleton()->window_set_max_size(Size2i(), window_id);
DisplayServer::get_singleton()->window_set_min_size(Size2i(), window_id);
DisplayServer::get_singleton()->window_set_mouse_passthrough(mpath, window_id);
DisplayServer::get_singleton()->window_set_title(tr_title, window_id);
DisplayServer::get_singleton()->window_set_title(displayed_title, window_id);
DisplayServer::get_singleton()->window_attach_instance_id(get_instance_id(), window_id);
_update_window_size();
@@ -1167,7 +1136,7 @@ Size2i Window::_clamp_window_size(const Size2i &p_size) {
void Window::_update_window_size() {
Size2i size_limit = get_clamped_minimum_size();
if (!embedder && window_id != DisplayServer::INVALID_WINDOW_ID && keep_title_visible) {
Size2i title_size = DisplayServer::get_singleton()->window_get_title_size(tr_title, window_id);
Size2i title_size = DisplayServer::get_singleton()->window_get_title_size(displayed_title, window_id);
size_limit = size_limit.max(title_size);
}
@@ -1437,7 +1406,7 @@ void Window::_notification(int p_what) {
DisplayServer::get_singleton()->accessibility_update_set_role(ae, DisplayServer::AccessibilityRole::ROLE_WINDOW);
if (accessibility_name.is_empty()) {
DisplayServer::get_singleton()->accessibility_update_set_name(ae, tr_title);
DisplayServer::get_singleton()->accessibility_update_set_name(ae, displayed_title);
} else {
DisplayServer::get_singleton()->accessibility_update_set_name(ae, accessibility_name);
}
@@ -1459,7 +1428,7 @@ void Window::_notification(int p_what) {
}
int w = get_theme_constant(SNAME("title_height"));
DisplayServer::get_singleton()->accessibility_update_set_name(accessibility_title_element, tr_title);
DisplayServer::get_singleton()->accessibility_update_set_name(accessibility_title_element, displayed_title);
DisplayServer::get_singleton()->accessibility_update_set_bounds(accessibility_title_element, Rect2(Vector2(0, -w), Size2(size.x, w)));
} else {
DisplayServer::get_singleton()->accessibility_update_set_transform(ae, get_final_transform());
@@ -1596,29 +1565,7 @@ void Window::_notification(int p_what) {
case NOTIFICATION_TRANSLATION_CHANGED: {
_invalidate_theme_cache();
_update_theme_item_cache();
tr_title = atr(title);
#ifdef DEBUG_ENABLED
if (window_id == DisplayServer::MAIN_WINDOW_ID && !Engine::get_singleton()->is_project_manager_hint()) {
// Append a suffix to the window title to denote that the project is running
// from a debug build (including the editor, excluding the project manager).
// Since this results in lower performance, this should be clearly presented
// to the user.
tr_title = vformat("%s (DEBUG)", tr_title);
}
#endif
if (!embedder && window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_title(tr_title, window_id);
if (keep_title_visible) {
Size2i title_size = DisplayServer::get_singleton()->window_get_title_size(tr_title, window_id);
Size2i size_limit = get_clamped_minimum_size();
if (title_size.x > size_limit.x || title_size.y > size_limit.y) {
_update_window_size();
}
}
}
queue_accessibility_update();
_update_displayed_title();
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
@@ -3104,6 +3051,42 @@ void Window::_mouse_leave_viewport() {
}
}
void Window::_update_displayed_title() {
displayed_title = atr(title);
#ifdef DEBUG_ENABLED
if (window_id == DisplayServer::MAIN_WINDOW_ID && !Engine::get_singleton()->is_project_manager_hint()) {
// Append a suffix to the window title to denote that the project is running
// from a debug build (including the editor, excluding the project manager).
// Since this results in lower performance, this should be clearly presented
// to the user.
displayed_title = vformat("%s (DEBUG)", displayed_title);
}
#endif
if (embedder) {
embedder->_sub_window_update(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_title(displayed_title, window_id);
if (keep_title_visible) {
Size2i title_size = DisplayServer::get_singleton()->window_get_title_size(displayed_title, window_id);
Size2i size_limit = get_clamped_minimum_size();
if (title_size.x > size_limit.x || title_size.y > size_limit.y) {
_update_window_size();
}
}
}
#ifdef DEBUG_ENABLED
if (EngineDebugger::get_singleton() && window_id == DisplayServer::MAIN_WINDOW_ID && !Engine::get_singleton()->is_project_manager_hint()) {
Array arr = { displayed_title };
EngineDebugger::get_singleton()->send_message("window:title", arr);
}
#endif
queue_accessibility_update();
}
void Window::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_title", "title"), &Window::set_title);
ClassDB::bind_method(D_METHOD("get_title"), &Window::get_title);

View File

@@ -120,7 +120,7 @@ private:
bool initialized = false;
String title;
String tr_title;
String displayed_title;
mutable int current_screen = 0;
mutable Point2i position;
mutable Size2i size = Size2i(DEFAULT_WINDOW_SIZE, DEFAULT_WINDOW_SIZE);
@@ -252,6 +252,8 @@ private:
void _update_mouse_over(Vector2 p_pos) override;
void _mouse_leave_viewport() override;
void _update_displayed_title();
Ref<Shortcut> debugger_stop_shortcut;
static int root_layout_direction;
@@ -296,7 +298,7 @@ public:
void set_title(const String &p_title);
String get_title() const;
String get_translated_title() const;
String get_displayed_title() const;
void set_initial_position(WindowInitialPosition p_initial_position);
WindowInitialPosition get_initial_position() const;