1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-04 19:21:46 +00:00

Update screen_get_scale documentation.

This commit is contained in:
Anish Mishra
2024-11-25 19:07:05 +05:30
committed by GitHub
parent 0c45ace151
commit 3413c6ce9d

View File

@@ -1135,7 +1135,7 @@
Returns the scale factor of the specified screen by index.
[b]Note:[/b] On macOS, the returned value is [code]2.0[/code] for hiDPI (Retina) screens, and [code]1.0[/code] for all other cases.
[b]Note:[/b] On Linux (Wayland), the returned value is accurate only when [param screen] is [constant SCREEN_OF_MAIN_WINDOW]. Due to API limitations, passing a direct index will return a rounded-up integer, if the screen has a fractional scale (e.g. [code]1.25[/code] would get rounded up to [code]2.0[/code]).
[b]Note:[/b] This method is implemented only on macOS and Linux (Wayland).
[b]Note:[/b] This method is implemented on Android, iOS, Web, macOS, and Linux (Wayland).
</description>
</method>
<method name="screen_get_size" qualifiers="const">