You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2026-01-07 19:53:17 +00:00
@@ -924,7 +924,7 @@ void SpatialMaterial::_update_shader() {
|
||||
|
||||
if (flags[FLAG_UV1_USE_TRIPLANAR]) {
|
||||
|
||||
code += "\tvec4 detail_mask_tex = triplanar_texture(texture_detail_mask,uv1_power_normal);\n";
|
||||
code += "\tvec4 detail_mask_tex = triplanar_texture(texture_detail_mask,uv1_power_normal,uv1_triplanar_pos);\n";
|
||||
} else {
|
||||
code += "\tvec4 detail_mask_tex = texture(texture_detail_mask,base_uv);\n";
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user