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Fix c# Array.Shuffle incorrect mono bindings

This commit is contained in:
dzil123
2022-11-02 03:22:48 -07:00
parent 0a0e99cadc
commit 2fd2a16d92

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@@ -374,7 +374,7 @@ namespace Godot.NativeInterop
public static partial Error godotsharp_array_resize(ref godot_array p_self, int p_new_size);
public static partial Error godotsharp_array_shuffle(ref godot_array p_self);
public static partial void godotsharp_array_shuffle(ref godot_array p_self);
public static partial void godotsharp_array_to_string(ref godot_array p_self, out godot_string r_str);