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Fix crash when drawing invalid tiles
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@@ -884,6 +884,9 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
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if (atlas_source) {
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if (atlas_source) {
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// Get tile data.
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// Get tile data.
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TileData *tile_data = atlas_source->get_tile_data(E.value.get_atlas_coords(), E.value.alternative_tile);
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TileData *tile_data = atlas_source->get_tile_data(E.value.get_atlas_coords(), E.value.alternative_tile);
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if (!tile_data) {
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continue;
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}
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// Compute the offset
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// Compute the offset
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Rect2i source_rect = atlas_source->get_tile_texture_region(E.value.get_atlas_coords());
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Rect2i source_rect = atlas_source->get_tile_texture_region(E.value.get_atlas_coords());
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