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Merge pull request #68005 from timothyqiu/type-mismatch

Fix type mismatch error when deselecting a 3D gizmo
This commit is contained in:
Rémi Verschelde
2022-10-31 14:19:06 +01:00

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@@ -1145,7 +1145,7 @@ int EditorNode3DGizmoPlugin::subgizmos_intersect_ray(const EditorNode3DGizmo *p_
}
Vector<int> EditorNode3DGizmoPlugin::subgizmos_intersect_frustum(const EditorNode3DGizmo *p_gizmo, const Camera3D *p_camera, const Vector<Plane> &p_frustum) const {
TypedArray<Transform3D> frustum;
TypedArray<Plane> frustum;
frustum.resize(p_frustum.size());
for (int i = 0; i < p_frustum.size(); i++) {
frustum[i] = p_frustum[i];