You've already forked godot
							
							
				mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-04 12:00:25 +00:00 
			
		
		
		
	Optimize GDScriptLambdaCallable by skipping the unnecessary ObjectDB lookup for script.
				
					
				
			This commit is contained in:
		@@ -45,7 +45,9 @@ bool GDScriptLambdaCallable::compare_less(const CallableCustom *p_a, const Calla
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool GDScriptLambdaCallable::is_valid() const {
 | 
			
		||||
	return CallableCustom::is_valid() && function != nullptr;
 | 
			
		||||
	// Don't need to call CallableCustom::is_valid():
 | 
			
		||||
	// It just verifies our script exists, which we know to be true because it is RefCounted.
 | 
			
		||||
	return function != nullptr;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
uint32_t GDScriptLambdaCallable::hash() const {
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user