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Backport FIX mouse notifications missings ->godot2

Backport Fix to this issue #17202
This commit is contained in:
Ranoller
2018-03-03 03:52:57 +01:00
committed by GitHub
parent bc1e53e830
commit 271e031d5f

View File

@@ -566,6 +566,8 @@ void SceneTree::_notification(int p_notification) {
}
} break;
case NOTIFICATION_OS_MEMORY_WARNING:
case NOTIFICATION_WM_MOUSE_ENTER:
case NOTIFICATION_WM_MOUSE_EXIT:
case NOTIFICATION_WM_FOCUS_IN:
case NOTIFICATION_WM_FOCUS_OUT: {