1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-05 19:31:35 +00:00

Merge pull request #65979 from iwoithe/fix-onready-typo

change "no" to "not" in the @onready documentation
This commit is contained in:
Rémi Verschelde
2022-09-18 10:53:26 +02:00

View File

@@ -555,7 +555,7 @@
<annotation name="@onready">
<return type="void" />
<description>
Mark the following property as assigned on [Node]'s ready state change. Values for these properties are no assigned immediately upon the node's creation, and instead are computed and stored right before [method Node._ready].
Mark the following property as assigned on [Node]'s ready state change. Values for these properties are not assigned immediately upon the node's creation, and instead are computed and stored right before [method Node._ready].
[codeblock]
@onready var character_name: Label = $Label
[/codeblock]