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Trigger RigidBodyBullet space override updates when Area properties change.
(cherry picked from commit 41d85ed5a9)
This commit is contained in:
committed by
Rémi Verschelde
parent
84af1d9248
commit
2176b694ac
@@ -96,8 +96,14 @@ void AreaBullet::dispatch_callbacks() {
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otherObj.object->on_exit_area(this);
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overlappingObjects.remove(i); // Remove after callback
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break;
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case OVERLAP_STATE_INSIDE: {
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if (otherObj.object->getType() == TYPE_RIGID_BODY) {
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RigidBodyBullet *body = static_cast<RigidBodyBullet *>(otherObj.object);
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body->scratch_space_override_modificator();
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}
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break;
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}
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case OVERLAP_STATE_DIRTY:
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case OVERLAP_STATE_INSIDE:
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break;
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}
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}
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@@ -255,6 +261,7 @@ void AreaBullet::set_param(PhysicsServer::AreaParameter p_param, const Variant &
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default:
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WARN_PRINT("Area doesn't support this parameter in the Bullet backend: " + itos(p_param));
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}
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scratch();
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}
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Variant AreaBullet::get_param(PhysicsServer::AreaParameter p_param) const {
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