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Merge pull request #37948 from m4gr3d/fix_compilation_issue

Fix 3.2 compilation issue
This commit is contained in:
Rémi Verschelde
2020-04-17 12:51:21 +02:00
committed by GitHub

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@@ -288,7 +288,7 @@ public abstract class GodotPlugin {
}
}
runOnGLThread(new Runnable() {
runOnRenderThread(new Runnable() {
@Override
public void run() {
nativeEmitSignal(getPluginName(), signalName, signalArgs);