You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Fix windows compilation when using MinGW
(cherry picked from commit 651677f033)
This commit is contained in:
@@ -300,7 +300,7 @@ def configure(env):
|
||||
env.use_windows_spawn_fix()
|
||||
|
||||
# build using mingw
|
||||
env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver])
|
||||
env.Append(CCFLAGS=['-DWINVER=%s' % env['target_win_version'], '-D_WIN32_WINNT=%s' % env['target_win_version']])
|
||||
if (os.name == "nt"):
|
||||
env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes
|
||||
else:
|
||||
|
||||
Reference in New Issue
Block a user