1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-05 19:31:35 +00:00

Merge pull request #106688 from sakubou/106306-ignore-f2-in-remote-tab

Disable local-node shortcuts when Remote tab is active in SceneTreeDock
This commit is contained in:
Thaddeus Crews
2025-06-09 12:31:37 -05:00

View File

@@ -184,6 +184,9 @@ void SceneTreeDock::shortcut_input(const Ref<InputEvent> &p_event) {
if (focus_owner && (Object::cast_to<BaseButton>(focus_owner) || Object::cast_to<Range>(focus_owner))) {
return;
}
if (edit_remote->is_pressed()) {
return;
}
_tool_selected(TOOL_RENAME);
} else if (ED_IS_SHORTCUT("scene_tree/batch_rename", p_event)) {
_tool_selected(TOOL_BATCH_RENAME);