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Fix KeyValuePairAt memory leak

(cherry picked from commit 1fdfc379b6)
This commit is contained in:
Raul Santos
2021-12-23 03:13:31 +01:00
committed by Rémi Verschelde
parent 4ec6513c42
commit 172f66a40e

View File

@@ -236,10 +236,8 @@ int32_t godot_icall_Dictionary_KeyValuePairs(Dictionary *ptr, Array **keys, Arra
}
void godot_icall_Dictionary_KeyValuePairAt(Dictionary *ptr, int index, MonoObject **key, MonoObject **value) {
Array *keys = godot_icall_Dictionary_Keys(ptr);
Array *values = godot_icall_Dictionary_Values(ptr);
*key = GDMonoMarshal::variant_to_mono_object(keys->get(index));
*value = GDMonoMarshal::variant_to_mono_object(values->get(index));
*key = GDMonoMarshal::variant_to_mono_object(ptr->get_key_at_index(index));
*value = GDMonoMarshal::variant_to_mono_object(ptr->get_value_at_index(index));
}
void godot_icall_Dictionary_Add(Dictionary *ptr, MonoObject *key, MonoObject *value) {