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Merge pull request #60902 from Chaosus/fix_shader_crash

This commit is contained in:
Yuri Rubinsky
2022-05-09 18:03:57 +03:00
committed by GitHub

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@@ -748,7 +748,7 @@ void SceneShaderForwardClustered::init(RendererStorageRD *p_storage, const Strin
actions.default_filter = ShaderLanguage::FILTER_LINEAR_MIPMAP;
actions.default_repeat = ShaderLanguage::REPEAT_ENABLE;
actions.global_buffer_array_variable = "global_variables.data";
actions.instance_uniform_index_variable = "instances.data[instance_index].instance_uniforms_ofs";
actions.instance_uniform_index_variable = "instances.data[instance_index_interp].instance_uniforms_ofs";
compiler.initialize(actions);
}