You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2026-01-07 19:53:17 +00:00
Merge pull request #48910 from WinstonHartnett/fix-instance-uniform-typo
Fix instance uniform typo
This commit is contained in:
@@ -749,7 +749,7 @@ void SceneShaderForwardClustered::init(RendererStorageRD *p_storage, const Strin
|
||||
actions.default_filter = ShaderLanguage::FILTER_LINEAR_MIPMAP;
|
||||
actions.default_repeat = ShaderLanguage::REPEAT_ENABLE;
|
||||
actions.global_buffer_array_variable = "global_variables.data";
|
||||
actions.instance_uniform_index_variable = "draw_call.instance_uniforms_ofs";
|
||||
actions.instance_uniform_index_variable = "instances.data[instance_index].instance_uniforms_ofs";
|
||||
|
||||
compiler.initialize(actions);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user