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Fix TileSet shape data not updating when being set via code

This commit is contained in:
Michael Alexsander
2020-01-23 11:48:38 -03:00
parent ac4e487237
commit 151f33111b

View File

@@ -1038,6 +1038,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
}
tile_map[p_id].shapes_data = shapes_data;
emit_changed();
}
Array TileSet::_tile_get_shapes(int p_id) const {