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Fix TileSet shape data not updating when being set via code
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@@ -1038,6 +1038,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
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}
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tile_map[p_id].shapes_data = shapes_data;
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emit_changed();
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}
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Array TileSet::_tile_get_shapes(int p_id) const {
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