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Merge pull request #110810 from KoBeWi/mail_(MAin_faIL)

Ignore main scene UID error in editor
This commit is contained in:
Thaddeus Crews
2025-09-23 14:51:52 -05:00

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@@ -4148,7 +4148,7 @@ int Main::start() {
const String main_scene = GLOBAL_GET("application/run/main_scene");
if (main_scene.begins_with("uid://")) {
ResourceUID::ID id = ResourceUID::get_singleton()->text_to_id(main_scene);
if (!ResourceUID::get_singleton()->has_id(id) && !FileAccess::exists(ResourceUID::get_singleton()->get_cache_file())) {
if (!editor && !ResourceUID::get_singleton()->has_id(id) && !FileAccess::exists(ResourceUID::get_singleton()->get_cache_file())) {
OS::get_singleton()->alert("Main scene's path could not be resolved from UID. Make sure the project is imported first. Aborting.");
ERR_FAIL_V_MSG(EXIT_FAILURE, "Main scene's path could not be resolved from UID. Make sure the project is imported first. Aborting.");
}