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Merge pull request #90191 from BastiaanOlij/fix_mobile_canvas_copy

Don't use subpasses when we're using Canvas background mode in Mobile
This commit is contained in:
Rémi Verschelde
2024-04-06 13:06:37 +02:00

View File

@@ -777,7 +777,7 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
if (rb->get_scaling_3d_mode() != RS::VIEWPORT_SCALING_3D_MODE_OFF) {
// can't do blit subpass because we're scaling
using_subpass_post_process = false;
} else if (p_render_data->environment.is_valid() && (environment_get_glow_enabled(p_render_data->environment) || RSG::camera_attributes->camera_attributes_uses_auto_exposure(p_render_data->camera_attributes) || RSG::camera_attributes->camera_attributes_uses_dof(p_render_data->camera_attributes))) {
} else if (p_render_data->environment.is_valid() && (environment_get_glow_enabled(p_render_data->environment) || RSG::camera_attributes->camera_attributes_uses_auto_exposure(p_render_data->camera_attributes) || RSG::camera_attributes->camera_attributes_uses_dof(p_render_data->camera_attributes) || environment_get_background(p_render_data->environment) == RS::ENV_BG_CANVAS)) {
// can't do blit subpass because we're using post processes
using_subpass_post_process = false;
}