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Prevent disapearance of mouse when SpinBox is hidden while doing a drag modification.
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@@ -249,6 +249,9 @@ void SpinBox::_notification(int p_what) {
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_update_text();
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} break;
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case NOTIFICATION_VISIBILITY_CHANGED:
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drag.allowed = false;
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[[fallthrough]];
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case NOTIFICATION_EXIT_TREE: {
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_release_mouse();
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} break;
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