1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Merge pull request #98253 from timothyqiu/its-too-late

Fix some strings not caught by editor pseudolocalization
This commit is contained in:
Thaddeus Crews
2024-11-12 12:13:14 -06:00

View File

@@ -4040,12 +4040,12 @@ int Main::start() {
EditorNode *editor_node = nullptr;
if (editor) {
OS::get_singleton()->benchmark_begin_measure("Startup", "Editor");
editor_node = memnew(EditorNode);
if (editor_pseudolocalization) {
translation_server->get_editor_domain()->set_pseudolocalization_enabled(true);
}
editor_node = memnew(EditorNode);
sml->get_root()->add_child(editor_node);
if (!_export_preset.is_empty()) {
@@ -4237,14 +4237,15 @@ int Main::start() {
if (project_manager) {
OS::get_singleton()->benchmark_begin_measure("Startup", "Project Manager");
Engine::get_singleton()->set_editor_hint(true);
ProjectManager *pmanager = memnew(ProjectManager);
ProgressDialog *progress_dialog = memnew(ProgressDialog);
pmanager->add_child(progress_dialog);
if (editor_pseudolocalization) {
translation_server->get_editor_domain()->set_pseudolocalization_enabled(true);
}
ProjectManager *pmanager = memnew(ProjectManager);
ProgressDialog *progress_dialog = memnew(ProgressDialog);
pmanager->add_child(progress_dialog);
sml->get_root()->add_child(pmanager);
OS::get_singleton()->benchmark_end_measure("Startup", "Project Manager");
}