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Set ambient contribution by default to 1, fixes #11850
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@@ -1184,7 +1184,8 @@ Environment::Environment() {
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bg_energy = 1.0;
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bg_canvas_max_layer = 0;
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ambient_energy = 1.0;
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ambient_sky_contribution = 1.0;
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//ambient_sky_contribution = 1.0;
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set_ambient_light_sky_contribution(1.0);
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tone_mapper = TONE_MAPPER_LINEAR;
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tonemap_exposure = 1.0;
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