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Merge pull request #105450 from raulsntos/MissingNode/default_properties

Make `MissingNode`/`MissingResource` non-virtual and hide from dialogs
This commit is contained in:
Thaddeus Crews
2025-10-20 18:09:55 -05:00
4 changed files with 18 additions and 4 deletions

View File

@@ -176,7 +176,7 @@ void register_core_types() {
GDREGISTER_VIRTUAL_CLASS(ScriptExtension);
GDREGISTER_VIRTUAL_CLASS(ScriptLanguageExtension);
GDREGISTER_VIRTUAL_CLASS(MissingResource);
GDREGISTER_CLASS(MissingResource);
GDREGISTER_CLASS(Image);
GDREGISTER_CLASS(Shortcut);

View File

@@ -856,6 +856,8 @@ CreateDialog::CreateDialog() {
type_blacklist.insert("PluginScript"); // PluginScript must be initialized before use, which is not possible here.
type_blacklist.insert("ScriptCreateDialog"); // This is an exposed editor Node that doesn't have an Editor prefix.
type_blacklist.insert("MissingNode");
type_blacklist.insert("MissingResource");
HSplitContainer *hsc = memnew(HSplitContainer);
add_child(hsc);

View File

@@ -671,6 +671,18 @@ String EditorResourcePicker::_get_resource_type(const Ref<Resource> &p_resource)
return res_type;
}
static bool _should_hide_type(const StringName &p_type) {
if (ClassDB::is_virtual(p_type)) {
return true;
}
if (p_type == SNAME("MissingResource")) {
return true;
}
return false;
}
static void _add_allowed_type(const StringName &p_type, List<StringName> *p_vector) {
if (p_vector->find(p_type)) {
// Already added.
@@ -678,9 +690,9 @@ static void _add_allowed_type(const StringName &p_type, List<StringName> *p_vect
}
if (ClassDB::class_exists(p_type)) {
// Engine class,
// Engine class.
if (!ClassDB::is_virtual(p_type)) {
if (!_should_hide_type(p_type)) {
p_vector->push_back(p_type);
}

View File

@@ -411,7 +411,7 @@ void register_scene_types() {
OS::get_singleton()->yield(); // may take time to init
GDREGISTER_CLASS(Node);
GDREGISTER_VIRTUAL_CLASS(MissingNode);
GDREGISTER_CLASS(MissingNode);
GDREGISTER_ABSTRACT_CLASS(InstancePlaceholder);
GDREGISTER_ABSTRACT_CLASS(CanvasItem);