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Merge pull request #103709 from YYF233333/gds_call_state

Remove dead code in GDScript function `CallState`
This commit is contained in:
Rémi Verschelde
2025-05-13 01:04:26 +02:00
2 changed files with 0 additions and 2 deletions

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@@ -566,7 +566,6 @@ public:
#endif
Vector<uint8_t> stack;
int stack_size = 0;
uint32_t alloca_size = 0;
int ip = 0;
int line = 0;
int defarg = 0;

View File

@@ -2535,7 +2535,6 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
memnew_placement(&gdfs->state.stack.write[sizeof(Variant) * i], Variant(stack[i]));
}
gdfs->state.stack_size = _stack_size;
gdfs->state.alloca_size = alloca_size;
gdfs->state.ip = ip + 2;
gdfs->state.line = line;
gdfs->state.script = _script;