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Fix crash in Particles3DEmissionShapeGizmoPlugin.

This commit is contained in:
Pāvels Nadtočajevs
2025-01-16 15:15:21 +02:00
parent 0726d3c7d5
commit 05ce2fb0c8

View File

@@ -85,8 +85,8 @@ void Particles3DEmissionShapeGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
if (Object::cast_to<GPUParticles3D>(p_gizmo->get_node_3d())) {
const GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(p_gizmo->get_node_3d());
if (particles->get_process_material().is_valid()) {
const Ref<ParticleProcessMaterial> mat = particles->get_process_material();
const Ref<ParticleProcessMaterial> mat = particles->get_process_material();
if (mat.is_valid()) {
const ParticleProcessMaterial::EmissionShape shape = mat->get_emission_shape();
const Ref<Material> material = get_material("particles_emission_shape_material", p_gizmo);