From f9d7360f4d43112b169892bb2061d60bed7988ca Mon Sep 17 00:00:00 2001 From: punto- Date: Thu, 18 Dec 2014 21:15:09 -0800 Subject: [PATCH] Updated devel_faq (markdown) --- devel_faq.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/devel_faq.md b/devel_faq.md index 5dac243..a261d59 100644 --- a/devel_faq.md +++ b/devel_faq.md @@ -22,4 +22,4 @@ That said, Godot Collada support is really good, please use the [OpenCollada](ht No, the aim of Godot is to create a complete open source engine licensed under MIT, so you have complete control about over single piece of it. Open versions of functionality or features from such SDKs may be eventually added though. -That said, because it is open source, and modular, nothing avoids you or anyone else interested into adding those libraries as a module and ship your game using them, as either open or closed source. Everything is allowed. +That said, because it is open source, and modular, nothing prevents you or anyone else interested into adding those libraries as a module and ship your game using them, as either open or closed source. Everything is allowed.