From ecad3074d0dc81de9e0c9f6794483d8a05dd8a7f Mon Sep 17 00:00:00 2001 From: reduz Date: Fri, 14 Nov 2014 07:01:05 -0300 Subject: [PATCH] Autogen Class List --- class_acceptdialog.md | 2 +- class_animationplayer.md | 2 +- class_animationtreeplayer.md | 6 +- class_area.md | 1 + class_area2d.md | 1 + class_bakedlight.md | 14 +- class_bakedlightsampler.md | 21 +++ class_basebutton.md | 13 ++ class_gridmap.md | 2 +- class_image.md | 1 + class_interpolatedcamera.md | 2 +- class_list.md | 285 +++++++++++++++++++++-------------- class_mainloop.md | 2 +- class_node.md | 38 ++--- class_object.md | 4 +- class_os.md | 1 + class_packetpeer.md | 2 +- class_packetpeerudp.md | 18 +++ class_physics2dserver.md | 6 +- class_physicsserver.md | 12 +- class_popupmenu.md | 2 +- class_rigidbody.md | 1 + class_rigidbody2d.md | 1 + class_scenetree.md | 46 ++++++ class_shadermaterial.md | 2 + class_shape2d.md | 2 +- class_skeleton.md | 1 + class_videoplayer.md | 2 +- class_videostream.md | 3 +- class_visualserver.md | 2 +- 30 files changed, 326 insertions(+), 169 deletions(-) create mode 100644 class_bakedlightsampler.md create mode 100644 class_packetpeerudp.md create mode 100644 class_scenetree.md diff --git a/class_acceptdialog.md b/class_acceptdialog.md index 264c6d3..317a9cf 100644 --- a/class_acceptdialog.md +++ b/class_acceptdialog.md @@ -10,7 +10,7 @@ Base dialog for user notification. * [Object](class_object) **[get_label](#get_label)** **(** **)** * void **[set_hide_on_ok](#set_hide_on_ok)** **(** [bool](class_bool) enabled **)** * [bool](class_bool) **[get_hide_on_ok](#get_hide_on_ok)** **(** **)** const - * [Button](class_button) **[add_button](#add_button)** **(** [String](class_string) text="" **)** + * [Button](class_button) **[add_button](#add_button)** **(** [String](class_string) text, [bool](class_bool) right=false, [String](class_string) action="" **)** * [Button](class_button) **[add_cancel](#add_cancel)** **(** [String](class_string) name **)** * void **[register_text_enter](#register_text_enter)** **(** [Object](class_object) line_edit **)** * void **[set_text](#set_text)** **(** [String](class_string) text **)** diff --git a/class_animationplayer.md b/class_animationplayer.md index 4664565..6a48d34 100644 --- a/class_animationplayer.md +++ b/class_animationplayer.md @@ -59,7 +59,7 @@ An animation player is used for general purpose playback of [Animation](class_an #### add_animation * [int](class_int) **add_animation** **(** [String](class_string) name, [Animation](class_animation) animation **)** -Add an animation resource to the player, which will be later referenced by the "name" arguemnt. +Add an animation resource to the player, which will be later referenced by the "name" argument. #### remove_animation * void **remove_animation** **(** [String](class_string) name **)** diff --git a/class_animationtreeplayer.md b/class_animationtreeplayer.md index 9c12951..fa5518d 100644 --- a/class_animationtreeplayer.md +++ b/class_animationtreeplayer.md @@ -11,7 +11,7 @@ Animation Player that uses a node graph for the blending. * [int](class_int) **[node_rename](#node_rename)** **(** [String](class_string) node, [String](class_string) new_name **)** * [int](class_int) **[node_get_type](#node_get_type)** **(** [String](class_string) id **)** const * [int](class_int) **[node_get_input_count](#node_get_input_count)** **(** [String](class_string) id **)** const - * [String](class_string) **[node_get_input_sourcre](#node_get_input_sourcre)** **(** [String](class_string) id, [int](class_int) idx **)** const + * [String](class_string) **[node_get_input_source](#node_get_input_source)** **(** [String](class_string) id, [int](class_int) idx **)** const * void **[animation_node_set_animation](#animation_node_set_animation)** **(** [String](class_string) id, [Animation](class_animation) animation **)** * [Animation](class_animation) **[animation_node_get_animation](#animation_node_get_animation)** **(** [String](class_string) id **)** const * void **[animation_node_set_master_animation](#animation_node_set_master_animation)** **(** [String](class_string) id, [String](class_string) source **)** @@ -112,8 +112,8 @@ Get the node type, will return from NODE_* enum. Return the input count for a given node. Different types of nodes have different amount of inputs. -#### node_get_input_sourcre - * [String](class_string) **node_get_input_sourcre** **(** [String](class_string) id, [int](class_int) idx **)** const +#### node_get_input_source + * [String](class_string) **node_get_input_source** **(** [String](class_string) id, [int](class_int) idx **)** const Return the input source for a given node input. diff --git a/class_area.md b/class_area.md index 2eb6da8..6874a3b 100644 --- a/class_area.md +++ b/class_area.md @@ -20,6 +20,7 @@ * [float](class_float) **[get_priority](#get_priority)** **(** **)** const * void **[set_enable_monitoring](#set_enable_monitoring)** **(** [bool](class_bool) enable **)** * [bool](class_bool) **[is_monitoring_enabled](#is_monitoring_enabled)** **(** **)** const + * [Array](class_array) **[get_overlapping_bodies](#get_overlapping_bodies)** **(** **)** const ### Signals * **body_enter** **(** [Object](class_object) body **)** diff --git a/class_area2d.md b/class_area2d.md index a8d1261..4287b86 100644 --- a/class_area2d.md +++ b/class_area2d.md @@ -20,6 +20,7 @@ General purpose area detection and influence for 2D Phisics. * [float](class_float) **[get_priority](#get_priority)** **(** **)** const * void **[set_enable_monitoring](#set_enable_monitoring)** **(** [bool](class_bool) enable **)** * [bool](class_bool) **[is_monitoring_enabled](#is_monitoring_enabled)** **(** **)** const + * [Array](class_array) **[get_overlapping_bodies](#get_overlapping_bodies)** **(** **)** const ### Signals * **body_enter** **(** [Object](class_object) body **)** diff --git a/class_bakedlight.md b/class_bakedlight.md index 22bb78d..fc08213 100644 --- a/class_bakedlight.md +++ b/class_bakedlight.md @@ -10,6 +10,10 @@ * [int](class_int) **[get_mode](#get_mode)** **(** **)** const * void **[set_octree](#set_octree)** **(** [RawArray](class_rawarray) octree **)** * [RawArray](class_rawarray) **[get_octree](#get_octree)** **(** **)** const + * void **[set_light](#set_light)** **(** [RawArray](class_rawarray) light **)** + * [RawArray](class_rawarray) **[get_light](#get_light)** **(** **)** const + * void **[set_sampler_octree](#set_sampler_octree)** **(** [IntArray](class_intarray) sampler_octree **)** + * [IntArray](class_intarray) **[get_sampler_octree](#get_sampler_octree)** **(** **)** const * void **[add_lightmap](#add_lightmap)** **(** [Texture](class_texture) texture, [Vector2](class_vector2) gen_size **)** * void **[erase_lightmap](#erase_lightmap)** **(** [int](class_int) id **)** * void **[clear_lightmaps](#clear_lightmaps)** **(** **)** @@ -27,6 +31,14 @@ * [float](class_float) **[get_edge_damp](#get_edge_damp)** **(** **)** const * void **[set_normal_damp](#set_normal_damp)** **(** [float](class_float) normal_damp **)** * [float](class_float) **[get_normal_damp](#get_normal_damp)** **(** **)** const + * void **[set_tint](#set_tint)** **(** [float](class_float) tint **)** + * [float](class_float) **[get_tint](#get_tint)** **(** **)** const + * void **[set_saturation](#set_saturation)** **(** [float](class_float) saturation **)** + * [float](class_float) **[get_saturation](#get_saturation)** **(** **)** const + * void **[set_ao_radius](#set_ao_radius)** **(** [float](class_float) ao_radius **)** + * [float](class_float) **[get_ao_radius](#get_ao_radius)** **(** **)** const + * void **[set_ao_strength](#set_ao_strength)** **(** [float](class_float) ao_strength **)** + * [float](class_float) **[get_ao_strength](#get_ao_strength)** **(** **)** const * void **[set_format](#set_format)** **(** [int](class_int) format **)** * [int](class_int) **[get_format](#get_format)** **(** **)** const * void **[set_transfer_lightmaps_only_to_uv2](#set_transfer_lightmaps_only_to_uv2)** **(** [bool](class_bool) enable **)** @@ -45,6 +57,6 @@ * **BAKE_SPECULAR** = **1** * **BAKE_TRANSLUCENT** = **2** * **BAKE_CONSERVE_ENERGY** = **3** - * **BAKE_MAX** = **4** + * **BAKE_MAX** = **5** ### Member Function Description diff --git a/class_bakedlightsampler.md b/class_bakedlightsampler.md new file mode 100644 index 0000000..2498b6e --- /dev/null +++ b/class_bakedlightsampler.md @@ -0,0 +1,21 @@ +# BakedLightSampler +####**Inherits:** [VisualInstance](class_visualinstance) +####**Category:** Core + +### Brief Description + + +### Member Functions + * void **[set_param](#set_param)** **(** [int](class_int) param, [float](class_float) value **)** + * [float](class_float) **[get_param](#get_param)** **(** [int](class_int) param **)** const + * void **[set_resolution](#set_resolution)** **(** [int](class_int) resolution **)** + * [int](class_int) **[get_resolution](#get_resolution)** **(** **)** const + +### Numeric Constants + * **PARAM_RADIUS** = **0** + * **PARAM_STRENGTH** = **1** + * **PARAM_ATTENUATION** = **2** + * **PARAM_DETAIL_RATIO** = **3** + * **PARAM_MAX** = **4** + +### Member Function Description diff --git a/class_basebutton.md b/class_basebutton.md index 36d81c3..913ba95 100644 --- a/class_basebutton.md +++ b/class_basebutton.md @@ -15,11 +15,19 @@ Provides a base class for different kinds of buttons. * [bool](class_bool) **[is_disabled](#is_disabled)** **(** **)** const * void **[set_click_on_press](#set_click_on_press)** **(** [bool](class_bool) enable **)** * [bool](class_bool) **[get_click_on_press](#get_click_on_press)** **(** **)** const + * [int](class_int) **[get_draw_mode](#get_draw_mode)** **(** **)** const ### Signals + * **released** **(** **)** * **toggled** **(** [bool](class_bool) pressed **)** * **pressed** **(** **)** +### Numeric Constants + * **DRAW_NORMAL** = **0** + * **DRAW_PRESSED** = **1** + * **DRAW_HOVER** = **2** + * **DRAW_DISABLED** = **3** + ### Description BaseButton is the abstract base class for buttons, so it shouldn't be used directly (It doesnt display anything). Other types of buttons inherit from it. @@ -64,3 +72,8 @@ Set the button click_on_press mode. This mode generates click events when a mous * [bool](class_bool) **get_click_on_press** **(** **)** const Return the state of the click_on_press property (see [set_click_on_press](#set_click_on_press)). + +#### get_draw_mode + * [int](class_int) **get_draw_mode** **(** **)** const + +Return the visual state used to draw the button. This is useful mainly when implementing your own draw code by either overiding _draw() or connecting to "draw" signal. The visual state of the button is defined by the DRAW_* enum. diff --git a/class_gridmap.md b/class_gridmap.md index 7b34ce6..0bde005 100644 --- a/class_gridmap.md +++ b/class_gridmap.md @@ -25,7 +25,7 @@ * void **[set_center_z](#set_center_z)** **(** [bool](class_bool) enable **)** * [bool](class_bool) **[get_center_z](#get_center_z)** **(** **)** const * void **[set_clip](#set_clip)** **(** [bool](class_bool) enabled, [bool](class_bool) clipabove=true, [int](class_int) floor=0, [int](class_int) axis=0 **)** - * [int](class_int) **[crate_area](#crate_area)** **(** [int](class_int) id, [AABB](class_aabb) area **)** + * [int](class_int) **[create_area](#create_area)** **(** [int](class_int) id, [AABB](class_aabb) area **)** * [AABB](class_aabb) **[area_get_bounds](#area_get_bounds)** **(** [int](class_int) area **)** const * void **[area_set_exterior_portal](#area_set_exterior_portal)** **(** [int](class_int) area, [bool](class_bool) enable **)** * void **[area_set_name](#area_set_name)** **(** [int](class_int) area, [String](class_string) name **)** diff --git a/class_image.md b/class_image.md index b8c45dd..95c0355 100644 --- a/class_image.md +++ b/class_image.md @@ -22,6 +22,7 @@ Image datatype. * [int](class_int) **[load](#load)** **(** [String](class_string) path=0 **)** * void **[put_pixel](#put_pixel)** **(** [int](class_int) x, [int](class_int) y, [Color](class_color) color, [int](class_int) mipmap_level=0 **)** * [Image](class_image) **[resized](#resized)** **(** [int](class_int) x, [int](class_int) y, [int](class_int) interpolation=1 **)** + * [int](class_int) **[save_png](#save_png)** **(** [String](class_string) path=0 **)** ### Numeric Constants * **COMPRESS_BC** = **0** diff --git a/class_interpolatedcamera.md b/class_interpolatedcamera.md index 80a3ab4..6517b4b 100644 --- a/class_interpolatedcamera.md +++ b/class_interpolatedcamera.md @@ -8,7 +8,7 @@ ### Member Functions * void **[set_target_path](#set_target_path)** **(** [NodePath](class_nodepath) target_path **)** * [NodePath](class_nodepath) **[get_target_path](#get_target_path)** **(** **)** const - * void **[set_target](#set_target)** **(** [Object](class_object) target **)** + * void **[set_target](#set_target)** **(** [Camera](class_camera) target **)** * void **[set_speed](#set_speed)** **(** [float](class_float) speed **)** * [float](class_float) **[get_speed](#get_speed)** **(** **)** const * void **[set_interpolation_enabled](#set_interpolation_enabled)** **(** [bool](class_bool) target_path **)** diff --git a/class_list.md b/class_list.md index 81b108b..40f0418 100644 --- a/class_list.md +++ b/class_list.md @@ -1,115 +1,172 @@ -| | | | | | | -| --- | ------- | --- | ------- | --- | ------- | -| **@** | [@GDScript](class_@gdscript) | | [InputEventScreenDrag](class_inputeventscreendrag) | | [ResourcePreloader](class_resourcepreloader) | -| | [@Global Scope](class_@global scope) | | [InputEventScreenTouch](class_inputeventscreentouch) | | [ResourceSaver](class_resourcesaver) | -| **A** | [AABB](class_aabb) | | [InputMap](class_inputmap) | | [RichTextLabel](class_richtextlabel) | -| | [AcceptDialog](class_acceptdialog) | | [IntArray](class_intarray) | | [RigidBody](class_rigidbody) | -| | [AnimatedSprite](class_animatedsprite) | | [InterpolatedCamera](class_interpolatedcamera) | | [RigidBody2D](class_rigidbody2d) | -| | [AnimatedSprite3D](class_animatedsprite3d) | **J** | [Joint](class_joint) | | [Room](class_room) | -| | [Animation](class_animation) | | [Joint2D](class_joint2d) | | [RoomBounds](class_roombounds) | -| | [AnimationPlayer](class_animationplayer) | **K** | [KinematicBody](class_kinematicbody) | **S** | [Sample](class_sample) | -| | [AnimationTreePlayer](class_animationtreeplayer) | | [KinematicBody2D](class_kinematicbody2d) | | [SampleLibrary](class_samplelibrary) | -| | [Area](class_area) | **L** | [Label](class_label) | | [SamplePlayer](class_sampleplayer) | -| | [Area2D](class_area2d) | | [LargeTexture](class_largetexture) | | [SamplePlayer2D](class_sampleplayer2d) | -| | [Array](class_array) | | [Light](class_light) | | [SceneMainLoop](class_scenemainloop) | -| | [AtlasTexture](class_atlastexture) | | [LineEdit](class_lineedit) | | [Script](class_script) | -| | [AudioServer](class_audioserver) | | [LineShape2D](class_lineshape2d) | | [ScrollBar](class_scrollbar) | -| | [AudioServerSW](class_audioserversw) | **M** | [MainLoop](class_mainloop) | | [ScrollContainer](class_scrollcontainer) | -| | [AudioStream](class_audiostream) | | [MarginContainer](class_margincontainer) | | [SegmentShape2D](class_segmentshape2d) | -| | [AudioStreamGibberish](class_audiostreamgibberish) | | [Marshalls](class_marshalls) | | [Semaphore](class_semaphore) | -| | [AudioStreamMPC](class_audiostreammpc) | | [Material](class_material) | | [Separator](class_separator) | -| | [AudioStreamOGGVorbis](class_audiostreamoggvorbis) | | [Matrix3](class_matrix3) | | [Shader](class_shader) | -| | [AudioStreamResampled](class_audiostreamresampled) | | [Matrix32](class_matrix32) | | [ShaderMaterial](class_shadermaterial) | -| | [AudioStreamSpeex](class_audiostreamspeex) | | [MenuButton](class_menubutton) | | [Shape](class_shape) | -| **B** | [BakedLight](class_bakedlight) | | [Mesh](class_mesh) | | [Shape2D](class_shape2d) | -| | [BakedLightInstance](class_bakedlightinstance) | | [MeshDataTool](class_meshdatatool) | | [Skeleton](class_skeleton) | -| | [BaseButton](class_basebutton) | | [MeshInstance](class_meshinstance) | | [Slider](class_slider) | -| | [BitMap](class_bitmap) | | [MeshLibrary](class_meshlibrary) | | [SliderJoint](class_sliderjoint) | -| | [BoneAttachment](class_boneattachment) | | [MultiMesh](class_multimesh) | | [SoundPlayer2D](class_soundplayer2d) | -| | [BoxContainer](class_boxcontainer) | | [MultiMeshInstance](class_multimeshinstance) | | [SoundRoomParams](class_soundroomparams) | -| | [BoxShape](class_boxshape) | | [Mutex](class_mutex) | | [Spatial](class_spatial) | -| | [Button](class_button) | **N** | [Navigation](class_navigation) | | [SpatialPlayer](class_spatialplayer) | -| | [ButtonArray](class_buttonarray) | | [NavigationMesh](class_navigationmesh) | | [SpatialSamplePlayer](class_spatialsampleplayer) | -| | [ButtonGroup](class_buttongroup) | | [NavigationMeshInstance](class_navigationmeshinstance) | | [SpatialSound2DServer](class_spatialsound2dserver) | -| **C** | [Camera](class_camera) | | [Nil](class_nil) | | [SpatialSound2DServerSW](class_spatialsound2dserversw) | -| | [Camera2D](class_camera2d) | | [Node](class_node) | | [SpatialSoundServer](class_spatialsoundserver) | -| | [CanvasItem](class_canvasitem) | | [Node2D](class_node2d) | | [SpatialSoundServerSW](class_spatialsoundserversw) | -| | [CanvasLayer](class_canvaslayer) | | [NodePath](class_nodepath) | | [SpatialStreamPlayer](class_spatialstreamplayer) | -| | [CapsuleShape](class_capsuleshape) | **O** | [OS](class_os) | | [SphereShape](class_sphereshape) | -| | [CapsuleShape2D](class_capsuleshape2d) | | [Object](class_object) | | [SpinBox](class_spinbox) | -| | [CenterContainer](class_centercontainer) | | [OmniLight](class_omnilight) | | [SplitContainer](class_splitcontainer) | -| | [CheckButton](class_checkbutton) | | [OptionButton](class_optionbutton) | | [SpotLight](class_spotlight) | -| | [CircleShape2D](class_circleshape2d) | **P** | [PCKPacker](class_pckpacker) | | [Sprite](class_sprite) | -| | [CollisionObject](class_collisionobject) | | [PHashTranslation](class_phashtranslation) | | [Sprite3D](class_sprite3d) | -| | [CollisionObject2D](class_collisionobject2d) | | [PackedDataContainer](class_packeddatacontainer) | | [SpriteBase3D](class_spritebase3d) | -| | [CollisionPolygon](class_collisionpolygon) | | [PackedDataContainerRef](class_packeddatacontainerref) | | [SpriteFrames](class_spriteframes) | -| | [CollisionPolygon2D](class_collisionpolygon2d) | | [PackedScene](class_packedscene) | | [StaticBody](class_staticbody) | -| | [CollisionShape](class_collisionshape) | | [PacketPeer](class_packetpeer) | | [StaticBody2D](class_staticbody2d) | -| | [CollisionShape2D](class_collisionshape2d) | | [PacketPeerStream](class_packetpeerstream) | | [StreamPeer](class_streampeer) | -| | [Color](class_color) | | [Panel](class_panel) | | [StreamPeerSSL](class_streampeerssl) | -| | [ColorArray](class_colorarray) | | [PanelContainer](class_panelcontainer) | | [StreamPeerTCP](class_streampeertcp) | -| | [ColorPicker](class_colorpicker) | | [ParallaxBackground](class_parallaxbackground) | | [StreamPlayer](class_streamplayer) | -| | [ColorPickerButton](class_colorpickerbutton) | | [ParallaxLayer](class_parallaxlayer) | | [String](class_string) | -| | [ConcavePolygonShape](class_concavepolygonshape) | | [ParticleAttractor2D](class_particleattractor2d) | | [StringArray](class_stringarray) | -| | [ConcavePolygonShape2D](class_concavepolygonshape2d) | | [ParticleSystemMaterial](class_particlesystemmaterial) | | [StyleBox](class_stylebox) | -| | [ConeTwistJoint](class_conetwistjoint) | | [Particles](class_particles) | | [StyleBoxEmpty](class_styleboxempty) | -| | [ConfigFile](class_configfile) | | [Particles2D](class_particles2d) | | [StyleBoxFlat](class_styleboxflat) | -| | [ConfirmationDialog](class_confirmationdialog) | | [Path](class_path) | | [StyleBoxImageMask](class_styleboximagemask) | -| | [Container](class_container) | | [Path2D](class_path2d) | | [StyleBoxTexture](class_styleboxtexture) | -| | [Control](class_control) | | [PathFollow](class_pathfollow) | | [SurfaceTool](class_surfacetool) | -| | [ConvexPolygonShape](class_convexpolygonshape) | | [PathFollow2D](class_pathfollow2d) | **T** | [TCP_Server](class_tcp_server) | -| | [ConvexPolygonShape2D](class_convexpolygonshape2d) | | [PathRemap](class_pathremap) | | [TabContainer](class_tabcontainer) | -| | [CubeMap](class_cubemap) | | [Performance](class_performance) | | [Tabs](class_tabs) | -| | [Curve2D](class_curve2d) | | [Physics2DDirectBodyState](class_physics2ddirectbodystate) | | [TestCube](class_testcube) | -| | [Curve3D](class_curve3d) | | [Physics2DDirectBodyStateSW](class_physics2ddirectbodystatesw) | | [TextEdit](class_textedit) | -| **D** | [DampedSpringJoint2D](class_dampedspringjoint2d) | | [Physics2DDirectSpaceState](class_physics2ddirectspacestate) | | [Texture](class_texture) | -| | [Dictionary](class_dictionary) | | [Physics2DServer](class_physics2dserver) | | [TextureButton](class_texturebutton) | -| | [DirectionalLight](class_directionallight) | | [Physics2DServerSW](class_physics2dserversw) | | [TextureFrame](class_textureframe) | -| | [Directory](class_directory) | | [Physics2DShapeQueryParameters](class_physics2dshapequeryparameters) | | [TextureProgress](class_textureprogress) | -| **E** | [EditorImportPlugin](class_editorimportplugin) | | [Physics2DShapeQueryResult](class_physics2dshapequeryresult) | | [Theme](class_theme) | -| | [EditorPlugin](class_editorplugin) | | [PhysicsBody](class_physicsbody) | | [Thread](class_thread) | -| | [EditorScenePostImport](class_editorscenepostimport) | | [PhysicsBody2D](class_physicsbody2d) | | [TileMap](class_tilemap) | -| | [EditorScript](class_editorscript) | | [PhysicsDirectBodyState](class_physicsdirectbodystate) | | [TileSet](class_tileset) | -| | [EmptyControl](class_emptycontrol) | | [PhysicsDirectBodyStateSW](class_physicsdirectbodystatesw) | | [Timer](class_timer) | -| | [Environment](class_environment) | | [PhysicsDirectSpaceState](class_physicsdirectspacestate) | | [TouchScreenButton](class_touchscreenbutton) | -| | [EventPlayer](class_eventplayer) | | [PhysicsServer](class_physicsserver) | | [Transform](class_transform) | -| | [EventStream](class_eventstream) | | [PhysicsServerSW](class_physicsserversw) | | [Translation](class_translation) | -| | [EventStreamChibi](class_eventstreamchibi) | | [PhysicsShapeQueryParameters](class_physicsshapequeryparameters) | | [TranslationServer](class_translationserver) | -| **F** | [File](class_file) | | [PhysicsShapeQueryResult](class_physicsshapequeryresult) | | [Tree](class_tree) | -| | [FileDialog](class_filedialog) | | [PinJoint](class_pinjoint) | | [TreeItem](class_treeitem) | -| | [FixedMaterial](class_fixedmaterial) | | [PinJoint2D](class_pinjoint2d) | | [Tween](class_tween) | -| | [Font](class_font) | | [Plane](class_plane) | **U** | [UnshadedMaterial](class_unshadedmaterial) | -| | [FuncRef](class_funcref) | | [PlaneShape](class_planeshape) | **V** | [VBoxContainer](class_vboxcontainer) | -| **G** | [GDFunctionState](class_gdfunctionstate) | | [Polygon2D](class_polygon2d) | | [VButtonArray](class_vbuttonarray) | -| | [GDNativeClass](class_gdnativeclass) | | [PolygonPathFinder](class_polygonpathfinder) | | [VScrollBar](class_vscrollbar) | -| | [GDScript](class_gdscript) | | [Popup](class_popup) | | [VSeparator](class_vseparator) | -| | [Generic6DOFJoint](class_generic6dofjoint) | | [PopupDialog](class_popupdialog) | | [VSlider](class_vslider) | -| | [Geometry](class_geometry) | | [PopupMenu](class_popupmenu) | | [VSplitContainer](class_vsplitcontainer) | -| | [GeometryInstance](class_geometryinstance) | | [PopupPanel](class_popuppanel) | | [Vector2](class_vector2) | -| | [Globals](class_globals) | | [Portal](class_portal) | | [Vector2Array](class_vector2array) | -| | [GridContainer](class_gridcontainer) | | [Position2D](class_position2d) | | [Vector3](class_vector3) | -| | [GridMap](class_gridmap) | | [Position3D](class_position3d) | | [Vector3Array](class_vector3array) | -| | [GrooveJoint2D](class_groovejoint2d) | | [ProgressBar](class_progressbar) | | [VehicleBody](class_vehiclebody) | -| **H** | [HBoxContainer](class_hboxcontainer) | | [ProximityGroup](class_proximitygroup) | | [VehicleWheel](class_vehiclewheel) | -| | [HButtonArray](class_hbuttonarray) | **Q** | [Quad](class_quad) | | [VideoPlayer](class_videoplayer) | -| | [HScrollBar](class_hscrollbar) | | [Quat](class_quat) | | [VideoStream](class_videostream) | -| | [HSeparator](class_hseparator) | **R** | [RID](class_rid) | | [Viewport](class_viewport) | -| | [HSlider](class_hslider) | | [Range](class_range) | | [ViewportSprite](class_viewportsprite) | -| | [HSplitContainer](class_hsplitcontainer) | | [RawArray](class_rawarray) | | [VisibilityEnabler](class_visibilityenabler) | -| | [HTTPClient](class_httpclient) | | [RayCast](class_raycast) | | [VisibilityEnabler2D](class_visibilityenabler2d) | -| | [HingeJoint](class_hingejoint) | | [RayCast2D](class_raycast2d) | | [VisibilityNotifier](class_visibilitynotifier) | -| **I** | [IP](class_ip) | | [RayShape](class_rayshape) | | [VisibilityNotifier2D](class_visibilitynotifier2d) | -| | [IP_Unix](class_ip_unix) | | [RayShape2D](class_rayshape2d) | | [VisualInstance](class_visualinstance) | -| | [Image](class_image) | | [RealArray](class_realarray) | | [VisualServer](class_visualserver) | -| | [ImageTexture](class_imagetexture) | | [Rect2](class_rect2) | **W** | [WindowDialog](class_windowdialog) | -| | [ImmediateGeometry](class_immediategeometry) | | [RectangleShape2D](class_rectangleshape2d) | | [World](class_world) | -| | [Input](class_input) | | [Reference](class_reference) | | [World2D](class_world2d) | -| | [InputDefault](class_inputdefault) | | [ReferenceFrame](class_referenceframe) | | [WorldEnvironment](class_worldenvironment) | -| | [InputEvent](class_inputevent) | | [RegEx](class_regex) | **X** | [XMLParser](class_xmlparser) | -| | [InputEventAction](class_inputeventaction) | | [RemoteTransform2D](class_remotetransform2d) | **Y** | [YSort](class_ysort) | -| | [InputEventJoyButton](class_inputeventjoybutton) | | [RenderTargetTexture](class_rendertargettexture) | **b** | [bool](class_bool) | -| | [InputEventJoyMotion](class_inputeventjoymotion) | | [Resource](class_resource) | **f** | [float](class_float) | -| | [InputEventKey](class_inputeventkey) | | [ResourceImportMetadata](class_resourceimportmetadata) | **i** | [int](class_int) | -| | [InputEventMouseButton](class_inputeventmousebutton) | | [ResourceInteractiveLoader](class_resourceinteractiveloader) | -| | [InputEventMouseMotion](class_inputeventmousemotion) | | [ResourceLoader](class_resourceloader) | +| | | | | +| --- | ------- | --- | ------- | +| **@** | [@GDScript](class_@gdscript) | | [Path2D](class_path2d) | +| | [@Global Scope](class_@global scope) | | [PathFollow](class_pathfollow) | +| **A** | [AABB](class_aabb) | | [PathFollow2D](class_pathfollow2d) | +| | [AcceptDialog](class_acceptdialog) | | [PathRemap](class_pathremap) | +| | [AnimatedSprite](class_animatedsprite) | | [Performance](class_performance) | +| | [AnimatedSprite3D](class_animatedsprite3d) | | [Physics2DDirectBodyState](class_physics2ddirectbodystate) | +| | [Animation](class_animation) | | [Physics2DDirectBodyStateSW](class_physics2ddirectbodystatesw) | +| | [AnimationPlayer](class_animationplayer) | | [Physics2DDirectSpaceState](class_physics2ddirectspacestate) | +| | [AnimationTreePlayer](class_animationtreeplayer) | | [Physics2DServer](class_physics2dserver) | +| | [Area](class_area) | | [Physics2DServerSW](class_physics2dserversw) | +| | [Area2D](class_area2d) | | [Physics2DShapeQueryParameters](class_physics2dshapequeryparameters) | +| | [Array](class_array) | | [Physics2DShapeQueryResult](class_physics2dshapequeryresult) | +| | [AtlasTexture](class_atlastexture) | | [PhysicsBody](class_physicsbody) | +| | [AudioServer](class_audioserver) | | [PhysicsBody2D](class_physicsbody2d) | +| | [AudioServerSW](class_audioserversw) | | [PhysicsDirectBodyState](class_physicsdirectbodystate) | +| | [AudioStream](class_audiostream) | | [PhysicsDirectBodyStateSW](class_physicsdirectbodystatesw) | +| | [AudioStreamGibberish](class_audiostreamgibberish) | | [PhysicsDirectSpaceState](class_physicsdirectspacestate) | +| | [AudioStreamMPC](class_audiostreammpc) | | [PhysicsServer](class_physicsserver) | +| | [AudioStreamOGGVorbis](class_audiostreamoggvorbis) | | [PhysicsServerSW](class_physicsserversw) | +| | [AudioStreamResampled](class_audiostreamresampled) | | [PhysicsShapeQueryParameters](class_physicsshapequeryparameters) | +| | [AudioStreamSpeex](class_audiostreamspeex) | | [PhysicsShapeQueryResult](class_physicsshapequeryresult) | +| **B** | [BakedLight](class_bakedlight) | | [PinJoint](class_pinjoint) | +| | [BakedLightInstance](class_bakedlightinstance) | | [PinJoint2D](class_pinjoint2d) | +| | [BakedLightSampler](class_bakedlightsampler) | | [Plane](class_plane) | +| | [BaseButton](class_basebutton) | | [PlaneShape](class_planeshape) | +| | [BitMap](class_bitmap) | | [Polygon2D](class_polygon2d) | +| | [BoneAttachment](class_boneattachment) | | [PolygonPathFinder](class_polygonpathfinder) | +| | [BoxContainer](class_boxcontainer) | | [Popup](class_popup) | +| | [BoxShape](class_boxshape) | | [PopupDialog](class_popupdialog) | +| | [Button](class_button) | | [PopupMenu](class_popupmenu) | +| | [ButtonArray](class_buttonarray) | | [PopupPanel](class_popuppanel) | +| | [ButtonGroup](class_buttongroup) | | [Portal](class_portal) | +| **C** | [Camera](class_camera) | | [Position2D](class_position2d) | +| | [Camera2D](class_camera2d) | | [Position3D](class_position3d) | +| | [CanvasItem](class_canvasitem) | | [ProgressBar](class_progressbar) | +| | [CanvasLayer](class_canvaslayer) | | [ProximityGroup](class_proximitygroup) | +| | [CapsuleShape](class_capsuleshape) | **Q** | [Quad](class_quad) | +| | [CapsuleShape2D](class_capsuleshape2d) | | [Quat](class_quat) | +| | [CenterContainer](class_centercontainer) | **R** | [RID](class_rid) | +| | [CheckButton](class_checkbutton) | | [Range](class_range) | +| | [CircleShape2D](class_circleshape2d) | | [RawArray](class_rawarray) | +| | [CollisionObject](class_collisionobject) | | [RayCast](class_raycast) | +| | [CollisionObject2D](class_collisionobject2d) | | [RayCast2D](class_raycast2d) | +| | [CollisionPolygon](class_collisionpolygon) | | [RayShape](class_rayshape) | +| | [CollisionPolygon2D](class_collisionpolygon2d) | | [RayShape2D](class_rayshape2d) | +| | [CollisionShape](class_collisionshape) | | [RealArray](class_realarray) | +| | [CollisionShape2D](class_collisionshape2d) | | [Rect2](class_rect2) | +| | [Color](class_color) | | [RectangleShape2D](class_rectangleshape2d) | +| | [ColorArray](class_colorarray) | | [Reference](class_reference) | +| | [ColorPicker](class_colorpicker) | | [ReferenceFrame](class_referenceframe) | +| | [ColorPickerButton](class_colorpickerbutton) | | [RegEx](class_regex) | +| | [ConcavePolygonShape](class_concavepolygonshape) | | [RemoteTransform2D](class_remotetransform2d) | +| | [ConcavePolygonShape2D](class_concavepolygonshape2d) | | [RenderTargetTexture](class_rendertargettexture) | +| | [ConeTwistJoint](class_conetwistjoint) | | [Resource](class_resource) | +| | [ConfigFile](class_configfile) | | [ResourceImportMetadata](class_resourceimportmetadata) | +| | [ConfirmationDialog](class_confirmationdialog) | | [ResourceInteractiveLoader](class_resourceinteractiveloader) | +| | [Container](class_container) | | [ResourceLoader](class_resourceloader) | +| | [Control](class_control) | | [ResourcePreloader](class_resourcepreloader) | +| | [ConvexPolygonShape](class_convexpolygonshape) | | [ResourceSaver](class_resourcesaver) | +| | [ConvexPolygonShape2D](class_convexpolygonshape2d) | | [RichTextLabel](class_richtextlabel) | +| | [CubeMap](class_cubemap) | | [RigidBody](class_rigidbody) | +| | [Curve2D](class_curve2d) | | [RigidBody2D](class_rigidbody2d) | +| | [Curve3D](class_curve3d) | | [Room](class_room) | +| **D** | [DampedSpringJoint2D](class_dampedspringjoint2d) | | [RoomBounds](class_roombounds) | +| | [Dictionary](class_dictionary) | **S** | [Sample](class_sample) | +| | [DirectionalLight](class_directionallight) | | [SampleLibrary](class_samplelibrary) | +| | [Directory](class_directory) | | [SamplePlayer](class_sampleplayer) | +| **E** | [EditorImportPlugin](class_editorimportplugin) | | [SamplePlayer2D](class_sampleplayer2d) | +| | [EditorPlugin](class_editorplugin) | | [SceneTree](class_scenetree) | +| | [EditorScenePostImport](class_editorscenepostimport) | | [Script](class_script) | +| | [EditorScript](class_editorscript) | | [ScrollBar](class_scrollbar) | +| | [EmptyControl](class_emptycontrol) | | [ScrollContainer](class_scrollcontainer) | +| | [Environment](class_environment) | | [SegmentShape2D](class_segmentshape2d) | +| | [EventPlayer](class_eventplayer) | | [Semaphore](class_semaphore) | +| | [EventStream](class_eventstream) | | [Separator](class_separator) | +| | [EventStreamChibi](class_eventstreamchibi) | | [Shader](class_shader) | +| **F** | [File](class_file) | | [ShaderMaterial](class_shadermaterial) | +| | [FileDialog](class_filedialog) | | [Shape](class_shape) | +| | [FixedMaterial](class_fixedmaterial) | | [Shape2D](class_shape2d) | +| | [Font](class_font) | | [Skeleton](class_skeleton) | +| | [FuncRef](class_funcref) | | [Slider](class_slider) | +| **G** | [GDFunctionState](class_gdfunctionstate) | | [SliderJoint](class_sliderjoint) | +| | [GDNativeClass](class_gdnativeclass) | | [SoundPlayer2D](class_soundplayer2d) | +| | [GDScript](class_gdscript) | | [SoundRoomParams](class_soundroomparams) | +| | [Generic6DOFJoint](class_generic6dofjoint) | | [Spatial](class_spatial) | +| | [Geometry](class_geometry) | | [SpatialPlayer](class_spatialplayer) | +| | [GeometryInstance](class_geometryinstance) | | [SpatialSamplePlayer](class_spatialsampleplayer) | +| | [Globals](class_globals) | | [SpatialSound2DServer](class_spatialsound2dserver) | +| | [GridContainer](class_gridcontainer) | | [SpatialSound2DServerSW](class_spatialsound2dserversw) | +| | [GridMap](class_gridmap) | | [SpatialSoundServer](class_spatialsoundserver) | +| | [GrooveJoint2D](class_groovejoint2d) | | [SpatialSoundServerSW](class_spatialsoundserversw) | +| **H** | [HBoxContainer](class_hboxcontainer) | | [SpatialStreamPlayer](class_spatialstreamplayer) | +| | [HButtonArray](class_hbuttonarray) | | [SphereShape](class_sphereshape) | +| | [HScrollBar](class_hscrollbar) | | [SpinBox](class_spinbox) | +| | [HSeparator](class_hseparator) | | [SplitContainer](class_splitcontainer) | +| | [HSlider](class_hslider) | | [SpotLight](class_spotlight) | +| | [HSplitContainer](class_hsplitcontainer) | | [Sprite](class_sprite) | +| | [HTTPClient](class_httpclient) | | [Sprite3D](class_sprite3d) | +| | [HingeJoint](class_hingejoint) | | [SpriteBase3D](class_spritebase3d) | +| **I** | [IP](class_ip) | | [SpriteFrames](class_spriteframes) | +| | [IP_Unix](class_ip_unix) | | [StaticBody](class_staticbody) | +| | [Image](class_image) | | [StaticBody2D](class_staticbody2d) | +| | [ImageTexture](class_imagetexture) | | [StreamPeer](class_streampeer) | +| | [ImmediateGeometry](class_immediategeometry) | | [StreamPeerSSL](class_streampeerssl) | +| | [Input](class_input) | | [StreamPeerTCP](class_streampeertcp) | +| | [InputDefault](class_inputdefault) | | [StreamPlayer](class_streamplayer) | +| | [InputEvent](class_inputevent) | | [String](class_string) | +| | [InputEventAction](class_inputeventaction) | | [StringArray](class_stringarray) | +| | [InputEventJoyButton](class_inputeventjoybutton) | | [StyleBox](class_stylebox) | +| | [InputEventJoyMotion](class_inputeventjoymotion) | | [StyleBoxEmpty](class_styleboxempty) | +| | [InputEventKey](class_inputeventkey) | | [StyleBoxFlat](class_styleboxflat) | +| | [InputEventMouseButton](class_inputeventmousebutton) | | [StyleBoxImageMask](class_styleboximagemask) | +| | [InputEventMouseMotion](class_inputeventmousemotion) | | [StyleBoxTexture](class_styleboxtexture) | +| | [InputEventScreenDrag](class_inputeventscreendrag) | | [SurfaceTool](class_surfacetool) | +| | [InputEventScreenTouch](class_inputeventscreentouch) | **T** | [TCP_Server](class_tcp_server) | +| | [InputMap](class_inputmap) | | [TabContainer](class_tabcontainer) | +| | [IntArray](class_intarray) | | [Tabs](class_tabs) | +| | [InterpolatedCamera](class_interpolatedcamera) | | [TestCube](class_testcube) | +| **J** | [Joint](class_joint) | | [TextEdit](class_textedit) | +| | [Joint2D](class_joint2d) | | [Texture](class_texture) | +| **K** | [KinematicBody](class_kinematicbody) | | [TextureButton](class_texturebutton) | +| | [KinematicBody2D](class_kinematicbody2d) | | [TextureFrame](class_textureframe) | +| **L** | [Label](class_label) | | [TextureProgress](class_textureprogress) | +| | [LargeTexture](class_largetexture) | | [Theme](class_theme) | +| | [Light](class_light) | | [Thread](class_thread) | +| | [LineEdit](class_lineedit) | | [TileMap](class_tilemap) | +| | [LineShape2D](class_lineshape2d) | | [TileSet](class_tileset) | +| **M** | [MainLoop](class_mainloop) | | [Timer](class_timer) | +| | [MarginContainer](class_margincontainer) | | [TouchScreenButton](class_touchscreenbutton) | +| | [Marshalls](class_marshalls) | | [Transform](class_transform) | +| | [Material](class_material) | | [Translation](class_translation) | +| | [Matrix3](class_matrix3) | | [TranslationServer](class_translationserver) | +| | [Matrix32](class_matrix32) | | [Tree](class_tree) | +| | [MenuButton](class_menubutton) | | [TreeItem](class_treeitem) | +| | [Mesh](class_mesh) | | [Tween](class_tween) | +| | [MeshDataTool](class_meshdatatool) | **U** | [UnshadedMaterial](class_unshadedmaterial) | +| | [MeshInstance](class_meshinstance) | **V** | [VBoxContainer](class_vboxcontainer) | +| | [MeshLibrary](class_meshlibrary) | | [VButtonArray](class_vbuttonarray) | +| | [MultiMesh](class_multimesh) | | [VScrollBar](class_vscrollbar) | +| | [MultiMeshInstance](class_multimeshinstance) | | [VSeparator](class_vseparator) | +| | [Mutex](class_mutex) | | [VSlider](class_vslider) | +| **N** | [Navigation](class_navigation) | | [VSplitContainer](class_vsplitcontainer) | +| | [NavigationMesh](class_navigationmesh) | | [Vector2](class_vector2) | +| | [NavigationMeshInstance](class_navigationmeshinstance) | | [Vector2Array](class_vector2array) | +| | [Nil](class_nil) | | [Vector3](class_vector3) | +| | [Node](class_node) | | [Vector3Array](class_vector3array) | +| | [Node2D](class_node2d) | | [VehicleBody](class_vehiclebody) | +| | [NodePath](class_nodepath) | | [VehicleWheel](class_vehiclewheel) | +| **O** | [OS](class_os) | | [VideoPlayer](class_videoplayer) | +| | [Object](class_object) | | [VideoStream](class_videostream) | +| | [OmniLight](class_omnilight) | | [Viewport](class_viewport) | +| | [OptionButton](class_optionbutton) | | [ViewportSprite](class_viewportsprite) | +| **P** | [PCKPacker](class_pckpacker) | | [VisibilityEnabler](class_visibilityenabler) | +| | [PHashTranslation](class_phashtranslation) | | [VisibilityEnabler2D](class_visibilityenabler2d) | +| | [PackedDataContainer](class_packeddatacontainer) | | [VisibilityNotifier](class_visibilitynotifier) | +| | [PackedDataContainerRef](class_packeddatacontainerref) | | [VisibilityNotifier2D](class_visibilitynotifier2d) | +| | [PackedScene](class_packedscene) | | [VisualInstance](class_visualinstance) | +| | [PacketPeer](class_packetpeer) | | [VisualServer](class_visualserver) | +| | [PacketPeerStream](class_packetpeerstream) | **W** | [WindowDialog](class_windowdialog) | +| | [PacketPeerUDP](class_packetpeerudp) | | [World](class_world) | +| | [Panel](class_panel) | | [World2D](class_world2d) | +| | [PanelContainer](class_panelcontainer) | | [WorldEnvironment](class_worldenvironment) | +| | [ParallaxBackground](class_parallaxbackground) | **X** | [XMLParser](class_xmlparser) | +| | [ParallaxLayer](class_parallaxlayer) | **Y** | [YSort](class_ysort) | +| | [ParticleAttractor2D](class_particleattractor2d) | **b** | [bool](class_bool) | +| | [ParticleSystemMaterial](class_particlesystemmaterial) | **f** | [float](class_float) | +| | [Particles](class_particles) | **i** | [int](class_int) | +| | [Particles2D](class_particles2d) | +| | [Path](class_path) | diff --git a/class_mainloop.md b/class_mainloop.md index fc225f7..59c807d 100644 --- a/class_mainloop.md +++ b/class_mainloop.md @@ -16,6 +16,6 @@ Main loop is the abstract main loop base class. * **NOTIFICATION_OS_MEMORY_WARNING** = **9** ### Description -Main loop is the abstract main loop base class. All other main loop classes are derived from it. Upon application start, a [MainLoop](class_mainloop) has to be provided to OS, else the application will exit. This happens automatically (and a [SceneMainLoop](class_scenemainloop) is created), unless a main [Script](class_script) is supplied, which may or not create and return a [MainLoop](class_mainloop). +Main loop is the abstract main loop base class. All other main loop classes are derived from it. Upon application start, a [MainLoop](class_mainloop) has to be provided to OS, else the application will exit. This happens automatically (and a [SceneMainLoop] is created), unless a main [Script](class_script) is supplied, which may or not create and return a [MainLoop](class_mainloop). ### Member Function Description diff --git a/class_node.md b/class_node.md index 77dd8f9..9e63159 100644 --- a/class_node.md +++ b/class_node.md @@ -6,8 +6,8 @@ Base class for all the "Scene" elements. ### Member Functions - * void **[_enter_scene](#_enter_scene)** **(** **)** virtual - * void **[_exit_scene](#_exit_scene)** **(** **)** virtual + * void **[_enter_tree](#_enter_tree)** **(** **)** virtual + * void **[_exit_tree](#_exit_tree)** **(** **)** virtual * void **[_fixed_process](#_fixed_process)** **(** [float](class_float) delta **)** virtual * void **[_input](#_input)** **(** [InputEvent](class_inputevent) event **)** virtual * void **[_process](#_process)** **(** [float](class_float) delta **)** virtual @@ -27,7 +27,7 @@ Base class for all the "Scene" elements. * Parent **[get_parent](#get_parent)** **(** **)** const * [bool](class_bool) **[has_node_and_resource](#has_node_and_resource)** **(** [NodePath](class_nodepath) path **)** const * [Array](class_array) **[get_node_and_resource](#get_node_and_resource)** **(** [NodePath](class_nodepath) path **)** - * [bool](class_bool) **[is_inside_scene](#is_inside_scene)** **(** **)** const + * [bool](class_bool) **[is_inside_tree](#is_inside_tree)** **(** **)** const * [bool](class_bool) **[is_a_parent_of](#is_a_parent_of)** **(** [Node](class_node) node **)** const * [bool](class_bool) **[is_greater_than](#is_greater_than)** **(** [Node](class_node) node **)** const * [NodePath](class_nodepath) **[get_path](#get_path)** **(** **)** const @@ -63,20 +63,20 @@ Base class for all the "Scene" elements. * [bool](class_bool) **[can_process](#can_process)** **(** **)** const * void **[print_stray_nodes](#print_stray_nodes)** **(** **)** * [int](class_int) **[get_position_in_parent](#get_position_in_parent)** **(** **)** const - * [SceneMainLoop](class_scenemainloop) **[get_scene](#get_scene)** **(** **)** const + * [SceneTree](class_scenetree) **[get_tree](#get_tree)** **(** **)** const * [Node](class_node) **[duplicate](#duplicate)** **(** **)** const * void **[replace_by](#replace_by)** **(** [Node](class_node) node, [bool](class_bool) keep_data=false **)** * [Object](class_object) **[get_viewport](#get_viewport)** **(** **)** const * void **[queue_free](#queue_free)** **(** **)** ### Signals - * **enter_scene** **(** **)** * **renamed** **(** **)** - * **exit_scene** **(** **)** + * **enter_tree** **(** **)** + * **exit_tree** **(** **)** ### Numeric Constants - * **NOTIFICATION_ENTER_SCENE** = **10** - Notification received when the node enters the Scene Tree and gains access to the [RootNode]. Note that children nodes will not have received the notification at that time yet. - * **NOTIFICATION_EXIT_SCENE** = **11** - Notification received when the node exits the Scene Tree and loses access to the [RootNode]. Note that parent nodes will not have received the notification at that time yet. + * **NOTIFICATION_ENTER_TREE** = **10** + * **NOTIFICATION_EXIT_TREE** = **11** * **NOTIFICATION_MOVED_IN_PARENT** = **12** * **NOTIFICATION_READY** = **13** * **NOTIFICATION_FIXED_PROCESS** = **16** @@ -92,7 +92,7 @@ Base class for all the "Scene" elements. ### Description Nodes can be set as children of other nodes, resulting in a tree arrangement. Any tree of nodes is called a "Scene". Scenes can be saved to disk, and then instanced into other scenes. This allows for very high flexibility in the architecture and data model of the projects. - [SceneMainLoop](class_scenemainloop) contains the "active" tree of nodes, and a node becomes active (receinving NOTIFICATION_ENTER_SCENE) when added to that tree. + [SceneMainLoop] contains the "active" tree of nodes, and a node becomes active (receinving NOTIFICATION_ENTER_SCENE) when added to that tree. A node can contain any number of nodes as a children (but there is only one tree root) with the requirement that no two childrens with the same name can exist. Nodes can, optionally, be added to groups. This makes it easy to reach a number of nodes from the code (for example an "enemies" group). Nodes can be set to "process" state, so they constantly receive a callback requesting them to process (do anything). Normal processing ([_process](#_process)) happens as fast as possible and is dependent on the frame rate, so the processing time delta is variable. Fixed processing ([_fixed_process](#_fixed_process)) happens a fixed amount of times per second (by default 60) and is useful to link itself to the physics. @@ -102,16 +102,6 @@ Nodes can be set as children of other nodes, resulting in a tree arrangement. An ### Member Function Description -#### _enter_scene - * void **_enter_scene** **(** **)** virtual - -Called when entered the scene. - -#### _exit_scene - * void **_exit_scene** **(** **)** virtual - -Called when being removed from the scene. - #### _fixed_process * void **_fixed_process** **(** [float](class_float) delta **)** virtual @@ -212,11 +202,6 @@ Fetch a node. NodePath must be valid (or else error will occur) and can be eithe Return the parent [Node](class_node) of the current [Node](class_node), or an empty Object if the node lacks a parent. -#### is_inside_scene - * [bool](class_bool) **is_inside_scene** **(** **)** const - -Return wether the node is inside a scene tree (a tree where the topmost node is a [RootNode]) - #### is_a_parent_of * [bool](class_bool) **is_a_parent_of** **(** [Node](class_node) node **)** const @@ -352,11 +337,6 @@ Return true if the node is processing unhandled input (see [set_process_ Return true if the node can process. -#### get_scene - * [SceneMainLoop](class_scenemainloop) **get_scene** **(** **)** const - -Get the current SceneMainLoop. Only returned if the node is inside the scene, else returns null. - #### duplicate * [Node](class_node) **duplicate** **(** **)** const diff --git a/class_object.md b/class_object.md index 6a63384..0bc3442 100644 --- a/class_object.md +++ b/class_object.md @@ -36,7 +36,7 @@ Base class for all non built-in types. * void **[set_block_signals](#set_block_signals)** **(** [bool](class_bool) enable **)** * [bool](class_bool) **[is_blocking_signals](#is_blocking_signals)** **(** **)** const * void **[set_message_translation](#set_message_translation)** **(** [bool](class_bool) enable **)** - * void **[can_translate_messages](#can_translate_messages)** **(** [bool](class_bool) arg0 **)** + * [bool](class_bool) **[can_translate_messages](#can_translate_messages)** **(** **)** const * void **[property_list_changed_notify](#property_list_changed_notify)** **(** **)** * [String](class_string) **[XL_MESSAGE](#XL_MESSAGE)** **(** [String](class_string) message **)** const * [String](class_string) **[tr](#tr)** **(** [String](class_string) message **)** const @@ -202,7 +202,7 @@ Return true if signal emission blocking is enabled. Set true if this object can translate strings (in calls to tr() ). Default is true. #### can_translate_messages - * void **can_translate_messages** **(** [bool](class_bool) arg0 **)** + * [bool](class_bool) **can_translate_messages** **(** **)** const Return true if this object can translate strings. diff --git a/class_os.md b/class_os.md index 76aa5d0..d8f274b 100644 --- a/class_os.md +++ b/class_os.md @@ -47,6 +47,7 @@ Operating System functions. * [int](class_int) **[get_frames_drawn](#get_frames_drawn)** **(** **)** * [bool](class_bool) **[is_stdout_verbose](#is_stdout_verbose)** **(** **)** const * [bool](class_bool) **[can_use_threads](#can_use_threads)** **(** **)** const + * [bool](class_bool) **[is_debug_build](#is_debug_build)** **(** **)** const * void **[dump_memory_to_file](#dump_memory_to_file)** **(** [String](class_string) file **)** * void **[dump_resources_to_file](#dump_resources_to_file)** **(** [String](class_string) file **)** * void **[print_resources_in_use](#print_resources_in_use)** **(** [bool](class_bool) short=false **)** diff --git a/class_packetpeer.md b/class_packetpeer.md index 9a1d9a1..085aca2 100644 --- a/class_packetpeer.md +++ b/class_packetpeer.md @@ -7,7 +7,7 @@ Abstraction and base class for packet-based protocols. ### Member Functions * void **[get_var](#get_var)** **(** **)** const - * [int](class_int) **[put_var](#put_var)** **(** Variant var **)** + * [int](class_int) **[put_var](#put_var)** **(** var var **)** * [int](class_int) **[get_available_packet_count](#get_available_packet_count)** **(** **)** const ### Description diff --git a/class_packetpeerudp.md b/class_packetpeerudp.md new file mode 100644 index 0000000..3c67e34 --- /dev/null +++ b/class_packetpeerudp.md @@ -0,0 +1,18 @@ +# PacketPeerUDP +####**Inherits:** [PacketPeer](class_packetpeer) +####**Category:** Core + +### Brief Description + + +### Member Functions + * [int](class_int) **[listen](#listen)** **(** [int](class_int) port, [int](class_int) recv_buf_size=65536 **)** + * void **[close](#close)** **(** **)** + * [int](class_int) **[wait](#wait)** **(** **)** + * [bool](class_bool) **[is_listening](#is_listening)** **(** **)** const + * [String](class_string) **[get_packet_ip](#get_packet_ip)** **(** **)** const + * [int](class_int) **[get_packet_address](#get_packet_address)** **(** **)** const + * [int](class_int) **[get_packet_port](#get_packet_port)** **(** **)** const + * [int](class_int) **[set_send_address](#set_send_address)** **(** [String](class_string) host, [int](class_int) port **)** + +### Member Function Description diff --git a/class_physics2dserver.md b/class_physics2dserver.md index 66808c0..4f4e5c1 100644 --- a/class_physics2dserver.md +++ b/class_physics2dserver.md @@ -21,8 +21,8 @@ Physics 2D Server. * [RID](class_rid) **[area_get_space](#area_get_space)** **(** [RID](class_rid) area **)** const * void **[area_set_space_override_mode](#area_set_space_override_mode)** **(** [RID](class_rid) area, [int](class_int) mode **)** * [int](class_int) **[area_get_space_override_mode](#area_get_space_override_mode)** **(** [RID](class_rid) area **)** const - * void **[area_add_shape](#area_add_shape)** **(** [RID](class_rid) area, [int](class_int) shape, [RID](class_rid) transform=1,0, 0,1, 0,0 **)** - * [RID](class_rid) **[area_set_shape](#area_set_shape)** **(** [RID](class_rid) area, [int](class_int) shape_idx **)** const + * void **[area_add_shape](#area_add_shape)** **(** [RID](class_rid) area, [RID](class_rid) shape, [Matrix32](class_matrix32) transform=1,0, 0,1, 0,0 **)** + * void **[area_set_shape](#area_set_shape)** **(** [RID](class_rid) area, [int](class_int) shape_idx, [RID](class_rid) shape **)** * void **[area_set_shape_transform](#area_set_shape_transform)** **(** [RID](class_rid) area, [int](class_int) shape_idx, [Matrix32](class_matrix32) transform **)** * [int](class_int) **[area_get_shape_count](#area_get_shape_count)** **(** [RID](class_rid) area **)** const * [RID](class_rid) **[area_get_shape](#area_get_shape)** **(** [RID](class_rid) area, [int](class_int) shape_idx **)** const @@ -82,7 +82,7 @@ Physics 2D Server. * void **[damped_string_joint_set_param](#damped_string_joint_set_param)** **(** [RID](class_rid) joint, [int](class_int) param, [float](class_float) value=RID() **)** * [float](class_float) **[damped_string_joint_get_param](#damped_string_joint_get_param)** **(** [RID](class_rid) joint, [int](class_int) param **)** const * [int](class_int) **[joint_get_type](#joint_get_type)** **(** [RID](class_rid) joint **)** const - * void **[free](#free)** **(** [RID](class_rid) rid **)** + * void **[free_rid](#free_rid)** **(** [RID](class_rid) rid **)** * void **[set_active](#set_active)** **(** [bool](class_bool) active **)** * [int](class_int) **[get_process_info](#get_process_info)** **(** [int](class_int) arg0 **)** diff --git a/class_physicsserver.md b/class_physicsserver.md index cdbeb61..86c3e0c 100644 --- a/class_physicsserver.md +++ b/class_physicsserver.md @@ -21,16 +21,16 @@ * [RID](class_rid) **[area_get_space](#area_get_space)** **(** [RID](class_rid) area **)** const * void **[area_set_space_override_mode](#area_set_space_override_mode)** **(** [RID](class_rid) area, [int](class_int) mode **)** * [int](class_int) **[area_get_space_override_mode](#area_get_space_override_mode)** **(** [RID](class_rid) area **)** const - * void **[area_add_shape](#area_add_shape)** **(** [RID](class_rid) area, [int](class_int) shape, [RID](class_rid) transform=Transform() **)** - * [RID](class_rid) **[area_set_shape](#area_set_shape)** **(** [RID](class_rid) area, [int](class_int) shape_idx **)** const + * void **[area_add_shape](#area_add_shape)** **(** [RID](class_rid) area, [RID](class_rid) shape, [Transform](class_transform) transform=Transform() **)** + * void **[area_set_shape](#area_set_shape)** **(** [RID](class_rid) area, [int](class_int) shape_idx, [RID](class_rid) shape **)** * void **[area_set_shape_transform](#area_set_shape_transform)** **(** [RID](class_rid) area, [int](class_int) shape_idx, [Transform](class_transform) transform **)** * [int](class_int) **[area_get_shape_count](#area_get_shape_count)** **(** [RID](class_rid) area **)** const * [RID](class_rid) **[area_get_shape](#area_get_shape)** **(** [RID](class_rid) area, [int](class_int) shape_idx **)** const * [Transform](class_transform) **[area_get_shape_transform](#area_get_shape_transform)** **(** [RID](class_rid) area, [int](class_int) shape_idx **)** const * void **[area_remove_shape](#area_remove_shape)** **(** [RID](class_rid) area, [int](class_int) shape_idx **)** * void **[area_clear_shapes](#area_clear_shapes)** **(** [RID](class_rid) area **)** - * void **[area_set_param](#area_set_param)** **(** [RID](class_rid) area, [int](class_int) param **)** const - * [Transform](class_transform) **[area_set_transform](#area_set_transform)** **(** [RID](class_rid) area **)** const + * void **[area_set_param](#area_set_param)** **(** [RID](class_rid) area, [int](class_int) param, var value **)** + * void **[area_set_transform](#area_set_transform)** **(** [RID](class_rid) area, [Transform](class_transform) transform **)** * void **[area_get_param](#area_get_param)** **(** [RID](class_rid) area, [int](class_int) param **)** const * [Transform](class_transform) **[area_get_transform](#area_get_transform)** **(** [RID](class_rid) area **)** const * void **[area_attach_object_instance_ID](#area_attach_object_instance_ID)** **(** [RID](class_rid) area, [int](class_int) id **)** @@ -62,7 +62,7 @@ * void **[body_apply_impulse](#body_apply_impulse)** **(** [RID](class_rid) body, [Vector3](class_vector3) pos, [Vector3](class_vector3) impulse **)** * void **[body_set_axis_velocity](#body_set_axis_velocity)** **(** [RID](class_rid) body, [Vector3](class_vector3) axis_velocity **)** * void **[body_set_axis_lock](#body_set_axis_lock)** **(** [RID](class_rid) body, [int](class_int) axis **)** - * void **[body_get_axis_lock](#body_get_axis_lock)** **(** [RID](class_rid) body, [int](class_int) arg1 **)** + * [int](class_int) **[body_get_axis_lock](#body_get_axis_lock)** **(** [RID](class_rid) body **)** const * void **[body_add_collision_exception](#body_add_collision_exception)** **(** [RID](class_rid) body, [RID](class_rid) excepted_body **)** * void **[body_remove_collision_exception](#body_remove_collision_exception)** **(** [RID](class_rid) body, [RID](class_rid) excepted_body **)** * void **[body_set_max_contacts_reported](#body_set_max_contacts_reported)** **(** [RID](class_rid) body, [int](class_int) amount **)** @@ -98,7 +98,7 @@ * [float](class_float) **[generic_6dof_joint_get_param](#generic_6dof_joint_get_param)** **(** [RID](class_rid) joint, [int](class_int) axis, [int](class_int) param **)** * void **[generic_6dof_joint_set_flag](#generic_6dof_joint_set_flag)** **(** [RID](class_rid) joint, [int](class_int) axis, [int](class_int) flag, [bool](class_bool) enable **)** * [bool](class_bool) **[generic_6dof_joint_get_flag](#generic_6dof_joint_get_flag)** **(** [RID](class_rid) joint, [int](class_int) axis, [int](class_int) flag **)** - * void **[free](#free)** **(** [RID](class_rid) rid **)** + * void **[free_rid](#free_rid)** **(** [RID](class_rid) rid **)** * void **[set_active](#set_active)** **(** [bool](class_bool) active **)** * [int](class_int) **[get_process_info](#get_process_info)** **(** [int](class_int) arg0 **)** diff --git a/class_popupmenu.md b/class_popupmenu.md index 32b5cbe..852b104 100644 --- a/class_popupmenu.md +++ b/class_popupmenu.md @@ -10,7 +10,7 @@ PopupMenu displays a list of options. * void **[add_item](#add_item)** **(** [String](class_string) label, [int](class_int) id=-1, [int](class_int) accel=0 **)** * void **[add_icon_check_item](#add_icon_check_item)** **(** [Object](class_object) texture, [String](class_string) label, [int](class_int) id=-1, [int](class_int) accel=0 **)** * void **[add_check_item](#add_check_item)** **(** [String](class_string) label, [int](class_int) id=-1, [int](class_int) accel=0 **)** - * void **[add_submenu_item](#add_submenu_item)** **(** [String](class_string) label, [int](class_int) submenu, [int](class_int) id=-1 **)** + * void **[add_submenu_item](#add_submenu_item)** **(** [String](class_string) label, [String](class_string) submenu, [int](class_int) id=-1 **)** * void **[set_item_text](#set_item_text)** **(** [int](class_int) idx, [String](class_string) text **)** * void **[set_item_icon](#set_item_icon)** **(** [int](class_int) idx, [Object](class_object) icon **)** * void **[set_item_accelerator](#set_item_accelerator)** **(** [int](class_int) idx, [int](class_int) accel **)** diff --git a/class_rigidbody.md b/class_rigidbody.md index b4a5593..054c5b3 100644 --- a/class_rigidbody.md +++ b/class_rigidbody.md @@ -37,6 +37,7 @@ * [bool](class_bool) **[is_able_to_sleep](#is_able_to_sleep)** **(** **)** const * void **[set_axis_lock](#set_axis_lock)** **(** [int](class_int) axis_lock **)** * [int](class_int) **[get_axis_lock](#get_axis_lock)** **(** **)** const + * [Array](class_array) **[get_colliding_bodies](#get_colliding_bodies)** **(** **)** const ### Signals * **body_enter** **(** [Object](class_object) body **)** diff --git a/class_rigidbody2d.md b/class_rigidbody2d.md index fca4705..e337f8b 100644 --- a/class_rigidbody2d.md +++ b/class_rigidbody2d.md @@ -37,6 +37,7 @@ Rigid body 2D node. * [bool](class_bool) **[is_sleeping](#is_sleeping)** **(** **)** const * void **[set_can_sleep](#set_can_sleep)** **(** [bool](class_bool) able_to_sleep **)** * [bool](class_bool) **[is_able_to_sleep](#is_able_to_sleep)** **(** **)** const + * [Array](class_array) **[get_colliding_bodies](#get_colliding_bodies)** **(** **)** const ### Signals * **body_enter** **(** [Object](class_object) body **)** diff --git a/class_scenetree.md b/class_scenetree.md new file mode 100644 index 0000000..a81c9d8 --- /dev/null +++ b/class_scenetree.md @@ -0,0 +1,46 @@ +# SceneTree +####**Inherits:** [MainLoop](class_mainloop) +####**Category:** Core + +### Brief Description + + +### Member Functions + * void **[notify_group](#notify_group)** **(** [int](class_int) call_flags, [String](class_string) group, [int](class_int) notification **)** + * void **[set_group](#set_group)** **(** [int](class_int) call_flags, [String](class_string) group, [String](class_string) property, var value **)** + * [Array](class_array) **[get_nodes_in_group](#get_nodes_in_group)** **(** [String](class_string) arg0 **)** + * [Viewport](class_viewport) **[get_root](#get_root)** **(** **)** const + * void **[set_auto_accept_quit](#set_auto_accept_quit)** **(** [bool](class_bool) enabled **)** + * void **[set_editor_hint](#set_editor_hint)** **(** [bool](class_bool) enable **)** + * [bool](class_bool) **[is_editor_hint](#is_editor_hint)** **(** **)** const + * void **[set_edited_scene_root](#set_edited_scene_root)** **(** [Object](class_object) scene **)** + * [Object](class_object) **[get_edited_scene_root](#get_edited_scene_root)** **(** **)** const + * void **[set_pause](#set_pause)** **(** [bool](class_bool) enable **)** + * [bool](class_bool) **[is_paused](#is_paused)** **(** **)** const + * void **[set_input_as_handled](#set_input_as_handled)** **(** **)** + * [int](class_int) **[get_node_count](#get_node_count)** **(** **)** const + * [int](class_int) **[get_frame](#get_frame)** **(** **)** const + * void **[quit](#quit)** **(** **)** + * void **[set_screen_stretch](#set_screen_stretch)** **(** [int](class_int) mode, [int](class_int) aspect, [Vector2](class_vector2) minsize **)** + * void **[queue_delete](#queue_delete)** **(** [Object](class_object) obj **)** + * void **[call_group](#call_group)** **(** [int](class_int) flags, [String](class_string) group, [String](class_string) method, var arg0=NULL, var arg1=NULL, var arg2=NULL, var arg3=NULL, var arg4=NULL **)** + +### Signals + * **screen_resized** **(** **)** + * **node_removed** **(** [Object](class_object) node **)** + * **tree_changed** **(** **)** + +### Numeric Constants + * **GROUP_CALL_DEFAULT** = **0** + * **GROUP_CALL_REVERSE** = **1** + * **GROUP_CALL_REALTIME** = **2** + * **GROUP_CALL_UNIQUE** = **4** + * **STRETCH_MODE_DISABLED** = **0** + * **STRETCH_MODE_2D** = **1** + * **STRETCH_MODE_VIEWPORT** = **2** + * **STRETCH_ASPECT_IGNORE** = **0** + * **STRETCH_ASPECT_KEEP** = **1** + * **STRETCH_ASPECT_KEEP_WIDTH** = **2** + * **STRETCH_ASPECT_KEEP_HEIGHT** = **3** + +### Member Function Description diff --git a/class_shadermaterial.md b/class_shadermaterial.md index dc61577..e4ff1be 100644 --- a/class_shadermaterial.md +++ b/class_shadermaterial.md @@ -8,5 +8,7 @@ ### Member Functions * void **[set_shader](#set_shader)** **(** [Shader](class_shader) shader **)** * [Shader](class_shader) **[get_shader](#get_shader)** **(** **)** const + * void **[set_shader_param](#set_shader_param)** **(** [String](class_string) param, var value **)** + * void **[get_shader_param](#get_shader_param)** **(** [String](class_string) param **)** const ### Member Function Description diff --git a/class_shape2d.md b/class_shape2d.md index fe7293d..933cc53 100644 --- a/class_shape2d.md +++ b/class_shape2d.md @@ -11,7 +11,7 @@ Base class for all 2D Shapes. * [bool](class_bool) **[collide](#collide)** **(** [Matrix32](class_matrix32) local_xform, [Shape2D](class_shape2d) with_shape, [Matrix32](class_matrix32) shape_xform **)** * [bool](class_bool) **[collide_with_motion](#collide_with_motion)** **(** [Matrix32](class_matrix32) local_xform, [Vector2](class_vector2) local_motion, [Shape2D](class_shape2d) with_shape, [Matrix32](class_matrix32) shape_xform, [Vector2](class_vector2) shape_motion **)** * void **[collide_and_get_contacts](#collide_and_get_contacts)** **(** [Matrix32](class_matrix32) local_xform, [Shape2D](class_shape2d) with_shape, [Matrix32](class_matrix32) shape_xform **)** - * void **[collide_with_motion_and_get_contacts](#collide_with_motion_and_get_contacts)** **(** [Matrix32](class_matrix32) local_xform, [Object](class_object) local_motion, [Shape2D](class_shape2d) with_shape **)** + * void **[collide_with_motion_and_get_contacts](#collide_with_motion_and_get_contacts)** **(** [Matrix32](class_matrix32) local_xform, [Vector2](class_vector2) local_motion, [Shape2D](class_shape2d) with_shape, [Matrix32](class_matrix32) shape_xform, [Vector2](class_vector2) shape_motion **)** ### Description Base class for all 2D Shapes. All 2D shape types inherit from this. diff --git a/class_skeleton.md b/class_skeleton.md index 516e84c..4e5ac38 100644 --- a/class_skeleton.md +++ b/class_skeleton.md @@ -20,6 +20,7 @@ Skeleton for characters and animated objects. * void **[clear_bones](#clear_bones)** **(** **)** * [Transform](class_transform) **[get_bone_pose](#get_bone_pose)** **(** [int](class_int) bone_idx **)** const * void **[set_bone_pose](#set_bone_pose)** **(** [int](class_int) bone_idx, [Transform](class_transform) pose **)** + * void **[set_bone_global_pose](#set_bone_global_pose)** **(** [int](class_int) bone_idx, [Transform](class_transform) pose **)** * [Transform](class_transform) **[get_bone_global_pose](#get_bone_global_pose)** **(** [int](class_int) bone_idx **)** const * [Transform](class_transform) **[get_bone_custom_pose](#get_bone_custom_pose)** **(** [int](class_int) bone_idx **)** const * void **[set_bone_custom_pose](#set_bone_custom_pose)** **(** [int](class_int) bone_idx, [Transform](class_transform) custom_pose **)** diff --git a/class_videoplayer.md b/class_videoplayer.md index 8420002..1cba463 100644 --- a/class_videoplayer.md +++ b/class_videoplayer.md @@ -18,7 +18,7 @@ * void **[set_volume_db](#set_volume_db)** **(** [float](class_float) db **)** * [float](class_float) **[get_volume_db](#get_volume_db)** **(** **)** const * [String](class_string) **[get_stream_name](#get_stream_name)** **(** **)** const - * [float](class_float) **[get_pos](#get_pos)** **(** **)** const + * [float](class_float) **[get_stream_pos](#get_stream_pos)** **(** **)** const * void **[set_autoplay](#set_autoplay)** **(** [bool](class_bool) enabled **)** * [bool](class_bool) **[has_autoplay](#has_autoplay)** **(** **)** const * void **[set_expand](#set_expand)** **(** [bool](class_bool) enable **)** diff --git a/class_videostream.md b/class_videostream.md index e8b0d80..f0760b6 100644 --- a/class_videostream.md +++ b/class_videostream.md @@ -7,7 +7,8 @@ ### Member Functions * [int](class_int) **[get_pending_frame_count](#get_pending_frame_count)** **(** **)** const - * [Image](class_image) **[pop_frame](#pop_frame)** **(** **)** + * void **[pop_frame](#pop_frame)** **(** [Object](class_object) arg0 **)** * [Image](class_image) **[peek_frame](#peek_frame)** **(** **)** const + * void **[set_audio_track](#set_audio_track)** **(** [int](class_int) idx **)** ### Member Function Description diff --git a/class_visualserver.md b/class_visualserver.md index b9bf05f..760ad24 100644 --- a/class_visualserver.md +++ b/class_visualserver.md @@ -129,7 +129,7 @@ Server for anything visible. * [bool](class_bool) **[instance_is_exterior](#instance_is_exterior)** **(** [RID](class_rid) arg0 **)** const * [Array](class_array) **[instances_cull_aabb](#instances_cull_aabb)** **(** [AABB](class_aabb) arg0, [RID](class_rid) arg1 **)** const * [Array](class_array) **[instances_cull_ray](#instances_cull_ray)** **(** [Vector3](class_vector3) arg0, [Vector3](class_vector3) arg1, [RID](class_rid) arg2 **)** const - * [Array](class_array) **[instances_cull_convex](#instances_cull_convex)** **(** [Vector3](class_vector3) arg0, [Vector3](class_vector3) arg1, [RID](class_rid) arg2 **)** const + * [Array](class_array) **[instances_cull_convex](#instances_cull_convex)** **(** [Array](class_array) arg0, [RID](class_rid) arg1 **)** const * [RID](class_rid) **[instance_geometry_override_material_param](#instance_geometry_override_material_param)** **(** [RID](class_rid) arg0 **)** const * [RID](class_rid) **[instance_geometry_get_material_param](#instance_geometry_get_material_param)** **(** [RID](class_rid) arg0 **)** const * [RID](class_rid) **[get_test_cube](#get_test_cube)** **(** **)**