diff --git a/Home.md b/Home.md index 4ba67d4..b3f80a8 100644 --- a/Home.md +++ b/Home.md @@ -60,31 +60,20 @@ Welcome to the Godot Engine documentation center. The aim of these pages is to p * [GUI Control Repositioning](tutorial_gui_repositioning) - * [GUI Skinning](tutorial_gui_skinning) - -* [ Physics Engine (2D)](tutorial_physics_2d) - +* [Physics Engine (2D)](tutorial_physics_2d) * [Cut-Out Animation](tutorial_cutout) - -* [ Creating a 3D game](tutorial_3d) - +* [Creating a 3D game](tutorial_3d) * [Using the AnimationTreePlayer](tutorial_animation_tree) - * [Supporting Multiple Languages](tutorial_localization) - * [Creating Resizable GUIs Efficiently](tutorial_resizable_gui) #### Advanced -* [ Servers (Low Levl API)](tutorial_servers) - - +* [Servers (Low Levl API)](tutorial_servers) * [Paths](paths) - * [Thread Safety](thread_safety) Using Multiple Threads. - * [Memory](memory) Memory model and administration. @@ -92,13 +81,9 @@ Welcome to the Godot Engine documentation center. The aim of these pages is to p * [Editor Plugin](editor_plugin) Writing an editor extension. - * [Editor Plugin](editor_res_node) Writing a Resource or Node editor extension. - * [Editor Import-Export](editor_import) Writing an editor import-export extension. - * [Editor Scene Loader](editor_scene_loader) Writing a scene format loader. - * [Editor 3D Import](editor_import_3d) Writing a script for customizing imported 3D scenes. # Reference @@ -106,22 +91,16 @@ Welcome to the Godot Engine documentation center. The aim of these pages is to p * [Alphabetical Class List](class_list/class_list) List of classes in alphabetical order. - * [Categorized Class List](class_list/category) List of classes organized by category. - * [Inheritance Class Tree](class_list/inheritance) List of classes organized by inheritance. - * [Relevant Classes](relevant_classes) List of the most relevant classes to learn first. #### Languages * [GDScript](gdscript) Built-in, simple, flexible and efficient scripting language. - * [Squirrel](squirrel) Optional, more complex scripting language. **[DEPRECATED]** - * [Shader](shader) Built-in, portable, shader language. - * [Locales](locales) List of supported locale strings. # Asset Pipeline @@ -130,36 +109,23 @@ Welcome to the Godot Engine documentation center. The aim of these pages is to p * [Import Process](import_process) The import process described. - * [Importing Textures](import_textures) Importing textures. - * [Importing 3D](import_3d) Importing 3D scenes. - * [Importing Fonts](import_fonts) Importing fonts. - * [Importing Audio Samples](import_samples) Importing audio samples. - * [Importing Translations](import_translation) Importing translations. #### Export * [Export](export) Exporting Projects. - * [One Click Deploy](one_click_deploy) One Click Deploy. - * [PC](export_pc) Exporting for PC (Mac, Windows, Linux). - * [Android](export_android) Exporting for Android. - * [BlackBerry 10](export_bb10) Exporting for BlackBerry 10. - * [iOS](export_ios) Exporting for iOS. - * [NaCL](export_nacl) Exporting for Google Native Client. - * [HTML5](export_html5) Exporting for HTML5 (using asm.js). - * [Consoles](export_consoles) Exporting for consoles (PS3, PSVita, etc). # Advanced