From 3c3a8ebb88d4261b5a361ef9474ca081d6053910 Mon Sep 17 00:00:00 2001 From: reduz Date: Sat, 5 Apr 2014 13:24:46 -0700 Subject: [PATCH] Created devel_roadmap (markdown) --- devel_roadmap.md | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 devel_roadmap.md diff --git a/devel_roadmap.md b/devel_roadmap.md new file mode 100644 index 0000000..d401232 --- /dev/null +++ b/devel_roadmap.md @@ -0,0 +1,23 @@ +# Godot Roadmap + +These are just tentative to have a rough idea of the development plan. Ideas and helping set better priorities are always welcome. + +### Milestone 1 (~June 2014) + +* No new features (unless small and useful) +* Focus on Stability and Usability +* Complete Documentation (how much? time should tell) +* First stable, versioned release. +* Easier deployer for iOS and NaCL + +### Milestone 2 (~August-2014) + +* Lightmapping +* Reflections (using reflection objects) +* Light Probes +* More Shaders (2D, Lighting, Post-Processing) + +### Milestone 3 (November 2014) + +* OpenGL ES 3.0 backend +* SSAO, LPV, and more modern visual effects.