1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Updated gdscript (markdown)

Juan Linietsky
2015-06-24 13:43:10 -03:00
parent 2aa3051fed
commit 241cd6662d

@@ -654,7 +654,7 @@ func _button_pressed(which):
print("Button was pressed: ",which.get_name())
func _ready():
for b in get_node("buttons").get_children():
for b in get_node("buttons").get_children():
b.connect("pressed",self,"_button_pressed",[b])
```