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ff8050efda18ffc76bb0414cbca237a94fe06f6c
godot
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drivers
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d3d12
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Pedro J. Estébanez
207f523441
D3D12: Use the right state for resources in certain heap types
2024-07-01 08:06:26 +02:00
..
d3d12_godot_nir_bridge.h
Add Direct3D 12 RenderingDevice implementation
2023-12-12 19:10:04 +01:00
d3d12ma.cpp
[LLVM/MinGW] Fix/suppress DX12 related warnings.
2024-06-19 23:40:06 +03:00
rendering_context_driver_d3d12.cpp
[LLVM/MinGW] Fix/suppress DX12 related warnings.
2024-06-19 23:40:06 +03:00
rendering_context_driver_d3d12.h
[LLVM/MinGW] Fix/suppress DX12 related warnings.
2024-06-19 23:40:06 +03:00
rendering_device_driver_d3d12.cpp
D3D12: Use the right state for resources in certain heap types
2024-07-01 08:06:26 +02:00
rendering_device_driver_d3d12.h
[LLVM/MinGW] Fix/suppress DX12 related warnings.
2024-06-19 23:40:06 +03:00
SCsub
[D3D12] Add support for building with pre-11.0.0 MinGW versions, make PIX runtime opt-in.
2024-01-26 20:43:18 +02:00