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godot/modules
Ignacio Etcheverry 445f1c6e7b Mono/C#: Add iOS support
Right now, games only work on devices when exported with FullAOT+Interpreter.
There are some issues left that need to addressed for FullAOT alone. Right now,
it's giving issues with the Godot.NativeCalls static constructor.
2020-04-14 18:03:10 +02:00
..
2020-01-01 11:16:22 +01:00
2020-04-06 20:58:21 +02:00
2020-04-14 18:03:10 +02:00