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godot/thirdparty/vhacd/patches/0006-gcc13-include-fix.patch
2025-02-06 01:40:03 +01:00

28 lines
865 B
Diff

diff --git a/thirdparty/vhacd/inc/vhacdICHull.h b/thirdparty/vhacd/inc/vhacdICHull.h
index 132bdcfb3e..4075a9e054 100644
--- a/thirdparty/vhacd/inc/vhacdICHull.h
+++ b/thirdparty/vhacd/inc/vhacdICHull.h
@@ -18,6 +18,8 @@
#include "vhacdManifoldMesh.h"
#include "vhacdVector.h"
+#include <cstdint>
+
namespace VHACD {
//! Incremental Convex Hull algorithm (cf. http://cs.smith.edu/~orourke/books/ftp.html ).
enum ICHullError {
diff --git a/thirdparty/vhacd/inc/vhacdManifoldMesh.h b/thirdparty/vhacd/inc/vhacdManifoldMesh.h
index a48f53c5c5..3f9d039470 100644
--- a/thirdparty/vhacd/inc/vhacdManifoldMesh.h
+++ b/thirdparty/vhacd/inc/vhacdManifoldMesh.h
@@ -18,6 +18,9 @@ All rights reserved.
#include "vhacdCircularList.h"
#include "vhacdSArray.h"
#include "vhacdVector.h"
+
+#include <cstdint>
+
namespace VHACD {
class TMMTriangle;
class TMMEdge;