1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00
Files
godot/thirdparty/jolt_physics/Jolt/Physics/StateRecorderImpl.h
Mikael Hermansson d470c2ac6a Add Jolt Physics as an alternative 3D physics engine
Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2024-12-11 13:57:25 +01:00

51 lines
1.5 KiB
C++

// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#pragma once
#include <Jolt/Physics/StateRecorder.h>
JPH_NAMESPACE_BEGIN
/// Implementation of the StateRecorder class that uses a stringstream as underlying store and that implements checking if the state doesn't change upon reading
class JPH_EXPORT StateRecorderImpl final : public StateRecorder
{
public:
/// Constructor
StateRecorderImpl() = default;
StateRecorderImpl(StateRecorderImpl &&inRHS) : StateRecorder(inRHS), mStream(std::move(inRHS.mStream)) { }
/// Write a string of bytes to the binary stream
virtual void WriteBytes(const void *inData, size_t inNumBytes) override;
/// Rewind the stream for reading
void Rewind();
/// Clear the stream for reuse
void Clear();
/// Read a string of bytes from the binary stream
virtual void ReadBytes(void *outData, size_t inNumBytes) override;
// See StreamIn
virtual bool IsEOF() const override { return mStream.eof(); }
// See StreamIn / StreamOut
virtual bool IsFailed() const override { return mStream.fail(); }
/// Compare this state with a reference state and ensure they are the same
bool IsEqual(StateRecorderImpl &inReference);
/// Convert the binary data to a string
std::string GetData() const { return mStream.str(); }
/// Get size of the binary data in bytes
size_t GetDataSize() { return size_t(mStream.tellp()); }
private:
std::stringstream mStream;
};
JPH_NAMESPACE_END