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godot/platform/windows
Andreas Haas 6856c52491 Windows: prevent freeze while moving or resizing the game window.
When moving or resizing the window, Windows spins up a seperate event-loop, effectively blocking the normal one.
To work around this, we're starting a timer that will continue sending WM_TIMER messages which we can use to keep the mainloop running.

fixes #4695
2016-07-01 16:55:53 +02:00
..
2016-06-05 19:14:33 -03:00
2016-06-05 19:14:33 -03:00
2016-03-09 00:00:52 +01:00
2016-06-22 21:13:29 +02:00