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fe1bf76e6f727a136e89232ff59015e580eadb74
godot
/
servers
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rendering
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renderer_rd
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forward_mobile
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Rob Blanckaert
64c04d95aa
Fix shader error on mobile when using LIGHT_VERTEX
2024-05-04 11:02:05 -07:00
..
render_forward_mobile.cpp
Revert change to default depth clear value in draw_list_begin
2024-04-17 19:08:22 -07:00
render_forward_mobile.h
Use Reverse Z for the depth buffer
2024-04-04 13:54:15 +02:00
scene_shader_forward_mobile.cpp
Fix shader error on mobile when using LIGHT_VERTEX
2024-05-04 11:02:05 -07:00
scene_shader_forward_mobile.h
Added premult alpha blending to 3D (spatial) shaders.
2024-05-01 00:53:29 +02:00
SCsub
Create mobile renderer
2021-05-03 21:54:11 +10:00