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godot/core
Yorick de Wid 943b394946 FIX: Return if TCP is in STATUS_CONNECTED
If the `StreamPeerTCP` is polled and the TCP connection is `STATUS_CONNECTED` it should return after polling netsocket. Without `return` poll keeps calling `_sock->connect_to_host` and `connect()`.

(cherry picked from commit 61a2f5c534)
2024-04-16 13:45:57 +02:00
..
2023-10-03 20:45:35 +02:00
2024-01-23 20:22:00 +01:00
2023-08-31 19:26:48 +02:00
2023-04-12 22:08:49 +02:00