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godot/servers/rendering/renderer_rd
Hugo Locurcio fd29432aab Use nearest mipmaps for both minification and magnification
This is generally the expected behavior when using a nearest + mipmaps
mode, as it's often used for pixel art games.
2021-08-12 18:24:10 +02:00
..
2021-07-03 21:24:37 -03:00
2021-05-03 21:54:11 +10:00